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part 1 | 21st century skills
                professional learning morning
Bendigo Senior Secondary College 02.02.2011
BSSC PART 1 Professional Learning Morning
part 1 | 21st century skills
20th century learning model




Partnership for 21st Century Skills
http://www.21stCenturySkills.org
21st century skills framework
    Core Subjects	 21st Century Themes
    Economics	 	   Global Awareness
    English	 	  	  Financial, Economic, Business & Entrepreneurship Literacy
    Government		   Civic Literacy
    Arts	    	  	  Health Literacy
    Geography
    Reading or Language
    Mathematics
    Science
    World Languages
    Civics




Partnership for 21st Century Skills
http://www.21stCenturySkills.org
21st century skills framework
Life and Career Skills           Learning & Innovation Skills          Information, Media &
Flexibility + Adaptability       Critical Thinking + Problem Solving   Technology Skills
Initiative + Self Direction      Creativity + Innovation               Information Literacy
Social + Cross Cultural Skills   Communication + Collaboration         Media Literacy
Productivity + Responsibility                                          ICT Literacy
role of web 2 technologies
our values and norms in education are
being challenged by a shifting landscape
of media and communications
digital landscape




Video Link: http://www.youtube.com/watch?v=lFZ0z5Fm-Ng
virtual spaces
MUVEs: multi-user virtual environments
narrative environments : game style worlds
virtual worlds
social & professional networks
sharing & collaborative spaces
aggregation & storage
products & services [e-commerce]
information sources

in these spaces, people:
// run businesses & engage in e-commerce
// live, love & learn
// create & construct
// play, trade & socialise
// make their voices heard
the digital landscape matters in education




  what’s important: the properties and dynamics of the internet
   landscape – not the tools – and how to evolve with them

source: http://www.informationarchitects.jp/slash/iA_WebTrends_2007_2_1600x1024.gif
the digital landscape matters in education




  what’s important: the properties and dynamics of the internet
   landscape – not the tools – and how to evolve with them

source: http://www.informationarchitects.jp/slash/iA_WebTrends_2007_2_1600x1024.gif
digital landscape | key properties

                   media

                   social

                  mobile

                 real time

               convergence
digital life
Web as Participatory Platform | The Network
‘us-ness’ | community | participation | the death of ‘they’
what would education look like if it resembled the culture?
forms of participatory culture

affiliations: memberships, formal and informal in online
communities around various forms of media

expressions: producing new creative forms
collaborative problem solving: working together in
teams, formal and informal, to complete tasks and develop
new knowledge

circulations: shaping the flow of media, such as
podcasting, blogging

http://projectnml.ning.com
http://dmlcentral.net
participatory culture

social skills
developed through
collaboration and
networking


negotiation       transmedia navigation       multitasking       simulation

 collective intelligence   play      performance       distributed cognition

         appropriation            judgement            networking
participatory culture | implications for learning
social & recreational new media forms are sites for learning
  participating in the digital age means more than being able to
  access online information

recognising distinctions in youth culture & literacy
  whereas friendship-driven online activities centre on peer culture,
  youth welcome adult participation in more ‘geeky’ forms of
  learning

capitalising on peer-based learning
  youth using new media often learn from their peers – notions of
  expertise and authority have been turned on their heads
digital age teachers
International Society for Technology in Education [ISTE]

Digital Age Teachers:

      Facilitate and Inspire Student Learning and Creativity
     Design Digital Age Learning Experiences and Assessments
     Model Digital Age Work and Learning
     Promote Digital Citizenship and Responsibility
     Engage in Professional Growth and Leadership
responding to opportunities

preserving existing programs and practices by using
technology in a way that “fits” into what is already in place


taking a progressive approach by allowing technology to
transform the organisation rather than moving it faster
and further on its existing path

More Related Content

BSSC PART 1 Professional Learning Morning

  • 1. part 1 | 21st century skills professional learning morning Bendigo Senior Secondary College 02.02.2011
  • 3. part 1 | 21st century skills
  • 4. 20th century learning model Partnership for 21st Century Skills http://www.21stCenturySkills.org
  • 5. 21st century skills framework Core Subjects 21st Century Themes Economics Global Awareness English Financial, Economic, Business & Entrepreneurship Literacy Government Civic Literacy Arts Health Literacy Geography Reading or Language Mathematics Science World Languages Civics Partnership for 21st Century Skills http://www.21stCenturySkills.org
  • 6. 21st century skills framework Life and Career Skills Learning & Innovation Skills Information, Media & Flexibility + Adaptability Critical Thinking + Problem Solving Technology Skills Initiative + Self Direction Creativity + Innovation Information Literacy Social + Cross Cultural Skills Communication + Collaboration Media Literacy Productivity + Responsibility ICT Literacy
  • 7. role of web 2 technologies
  • 8. our values and norms in education are being challenged by a shifting landscape of media and communications
  • 9. digital landscape Video Link: http://www.youtube.com/watch?v=lFZ0z5Fm-Ng
  • 10. virtual spaces MUVEs: multi-user virtual environments narrative environments : game style worlds virtual worlds social & professional networks sharing & collaborative spaces aggregation & storage products & services [e-commerce] information sources in these spaces, people: // run businesses & engage in e-commerce // live, love & learn // create & construct // play, trade & socialise // make their voices heard
  • 11. the digital landscape matters in education what’s important: the properties and dynamics of the internet landscape – not the tools – and how to evolve with them source: http://www.informationarchitects.jp/slash/iA_WebTrends_2007_2_1600x1024.gif
  • 12. the digital landscape matters in education what’s important: the properties and dynamics of the internet landscape – not the tools – and how to evolve with them source: http://www.informationarchitects.jp/slash/iA_WebTrends_2007_2_1600x1024.gif
  • 13. digital landscape | key properties media social mobile real time convergence
  • 15. Web as Participatory Platform | The Network
  • 16. ‘us-ness’ | community | participation | the death of ‘they’
  • 17. what would education look like if it resembled the culture?
  • 18. forms of participatory culture affiliations: memberships, formal and informal in online communities around various forms of media expressions: producing new creative forms collaborative problem solving: working together in teams, formal and informal, to complete tasks and develop new knowledge circulations: shaping the flow of media, such as podcasting, blogging http://projectnml.ning.com http://dmlcentral.net
  • 19. participatory culture social skills developed through collaboration and networking negotiation transmedia navigation multitasking simulation collective intelligence play performance distributed cognition appropriation judgement networking
  • 20. participatory culture | implications for learning social & recreational new media forms are sites for learning participating in the digital age means more than being able to access online information recognising distinctions in youth culture & literacy whereas friendship-driven online activities centre on peer culture, youth welcome adult participation in more ‘geeky’ forms of learning capitalising on peer-based learning youth using new media often learn from their peers – notions of expertise and authority have been turned on their heads
  • 21. digital age teachers International Society for Technology in Education [ISTE] Digital Age Teachers: Facilitate and Inspire Student Learning and Creativity Design Digital Age Learning Experiences and Assessments Model Digital Age Work and Learning Promote Digital Citizenship and Responsibility Engage in Professional Growth and Leadership
  • 22. responding to opportunities preserving existing programs and practices by using technology in a way that “fits” into what is already in place taking a progressive approach by allowing technology to transform the organisation rather than moving it faster and further on its existing path