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Introduction To Rust
“The type safety of Haskell, the concurrency of Erlang, and the speed of C++”
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About
github.com/jeanCarloMachado
twitter.com/JeanCarloMachad
jeancarlomachado.com.br
compufacil.com.br
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Rust
Generic multiparadigm system’s programming language.
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Rust
Generic multiparadigm system’s programming language.
Version 1.0 in May of 2015, 1.10 currently.
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Rust
Generic multiparadigm system’s programming language.
Version 1.0 in May of 2015, 1.10 currently.
Platforms:
▶ ARM
▶ Apple
▶ MIPS
▶ PC
▶ Raspberry PI
▶ TIVA
▶ Tessel 2
▶ Others
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Who Built?
Mozilla Research team (2009)
▶ Graydon Hoare https://github.com/graydon
▶ Brian Anderson https://github.com/brson
▶ Patrick Walton https://github.com/pcwalton
▶ Alex Crichton https://github.com/alexcrichton
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Built for
Patrick Walton: Rust should focus on the same domain as C++ does.
▶ Browser Engines
▶ Games
▶ IOT
▶ OS’s
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Who Uses?
▶ Servo: Browser engine
▶ Dropbox
▶ Coursera
▶ Skylight: New relic for rails
▶ Redox: Unix based OS
▶ Tikv: Distributed database
▶ Many more
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In the wild
Figure 1:who uses
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Interest
Figure 2:Interest
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Strengths
▶ Security
▶ Performance
▶ Fine grained control
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Weaknesses
▶ Fight the borrow checker
▶ Huge syntax
▶ Relatively new
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Rust vs the world
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Go
▶ fast compilation
▶ simplicity
▶ imperative foundations
▶ higher level (Haskell,OCaml,C#,F#)
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Rust
▶ slow compilation
▶ long list of features
▶ functional foundations
▶ lower level (C++,C,D)
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Figure 3:Servo performance
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Figure 4:Performance
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rustc
▶ Written in Rust
▶ Uses LLVM
▶ MIR
▶ Zero cost abstractions
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Syntax
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.
fn fib(n: u64) -> u64 {
match n {
0 | 1 => n,
n => fib(n - 1) + fib(n - 2)
}
}
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.
fn gcd(mut n: u64, mut m: u64) -> u64 {
assert!(n != 0 && m != 0);
while m != 0 {
if m < n {
let t = m; m=n; n=t;
}
m = m % n;
}
n
}
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Enums
enum Elements {
Square,
Circle
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Structs
struct Point3d {
x: i32,
y: i32,
z: i32,
}
let mut point = Point3d { x: 0, y: 0, z: 0 };
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Traits
struct Circle {
x: f64,
y: f64,
radius: f64,
}
trait HasArea {
fn area(&self) -> f64;
}
impl HasArea for Circle {
fn area(&self) -> f64 {
std::f64::consts::PI *
(self.radius * self.radius)
}
}
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Generics
enum Option<T> {
Some(T),
None,
}
enum Result<T, E> {
Ok(T),
Err(E),
}
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Generics
enum Option<T> {
Some(T),
None,
}
enum Result<T, E> {
Ok(T),
Err(E),
}
let foo: Option<f64> = Some(5.0f64);
let foo: Option<u8> = None;
let foo: Result<u8> = Ok(8);
let foo: Result<i16> = Err(9);
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Generic Functions
fn min<T: Ord>(a: T, b: T) -> T {
if a <= b { a } else { b }
}
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Generic Functions
fn min<T: Ord>(a: T, b: T) -> T {
if a <= b { a } else { b }
}
Inline specialization
min(10i8, 20) == 10; //T is i8
min(10, 20u32) == 10; //T is u32
min("abc", "xyz") == "abc"; //strings are Ord
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Composite types dependency
use std::fmt::Debug;
fn foo<T: Clone + Debug>(x: T) {
x.clone();
println!("{:?}", x);
}
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Refined implementation filter
impl<R: Num, C: Num> Add<Matrix<R, C>>
for Matrix<R, C> {
...
}
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Lazy evaluation
(1..)
.filter(|&x| x % 2 == 0)
.find(|x| *x > 42)
.take(5)
.collect::<Vec<i32>>();
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Imperative
let mut file = match File::open(file_path) {
Ok(file) => file,
Err(err) => return Err(err.to_string()),
};
let mut contents = String::new();
if let Err(err) =
file.read_to_string(&mut contents) {
return Err(err.to_string());
}
let n: i32 = match contents.trim().parse() {
Ok(n) => n,
Err(err) => return Err(err.to_string()),
};
Ok(2 * n)
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Functional
File::open(file_path)
.map_err(|err| err.to_string())
.and_then(|mut file| {
let mut contents = String::new();
file.read_to_string(&mut contents)
.map_err(|err| err.to_string())
.map(|_| contents)
})
.and_then(|contents| {
contents.trim().parse::<i32>()
.map_err(|err| err.to_string())
})
.map(|n| 2 * n)
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Memory
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Rust way
▶ No null pointer deferences.
▶ No dangling pointers
▶ No buffer overruns
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Garbage collector
▶ Non deterministic
▶ Runtime checking
▶ Lack of control
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Garbage collector
▶ Non deterministic
▶ Runtime checking
▶ Lack of control
Out of scope deallocation
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Ownership
let v = vec![1, 2, 3];
let v2 = v;
println!("v[0] is: {}", v[0]);
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Ownership
let v = vec![1, 2, 3];
let v2 = v;
println!("v[0] is: {}", v[0]);
error: use of moved value: `v`
println!("v[0] is: {}", v[0]);
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Ownership
let v = vec![1, 2, 3];
let v2 = v;
println!("v[0] is: {}", v[0]);
error: use of moved value: `v`
println!("v[0] is: {}", v[0]);
let v2 = &v;
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Borrowing
let v = vec![];
foo(&v);
fn foo(v: &Vec<i32>) {
println!("{}", v); //works
v.push(5); //fails
}
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Borrowing
let v = vec![];
foo(&v);
fn foo(v: &Vec<i32>) {
println!("{}", v); //works
v.push(5); //fails
}
error: cannot borrow immutable borrowed content `*v` as mutable
v.push(5);
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Borrowing Mutable
let mut x = 5;
{
let y = &mut x;
*y += 1;
}
println!("{}", x);
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Borrowing Rules
▶ a borrowed value can’t have greater lifetime
▶ one or more immutable references (&T) to a resource,
▶ exactly one mutable reference (&mut T).
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Lifetimes
fn firsts<'a 'b> (x: &'a Vec<i32> y: &'b Vec<i32>)
-> (&'a i32, &'b i32) {
return (&x[0], &y[0]);
}
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Concurrency
Shared mutable state (root of all evil)
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Concurrency
Shared mutable state (root of all evil)
4 feet tall
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Concurrency
Shared mutable state (root of all evil)
4 feet tall
Other languages tries to solve the mutable.
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Concurrency
Shared mutable state (root of all evil)
4 feet tall
Other languages tries to solve the mutable.
Rust solves the shared
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Default thread
let thread1 = std::thread::spawn(|| {
println!("foo");
return 999;
});
let thread2 = std::thread::spawn(|| {
println!("bar");
return 666;
});
assert_eq!(try!(thread.join()), 999);
assert_eq!(try!(thread.join()), 666);
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Shared thread
fn main() {
let mut x = 1;
let thread1 = std::thread::scoped(|| {x + 8});
let thread2 = std::thread::scoped(|| {x + 27});
assert_eq!(thread1.join() + thread2.join(), 37);
}
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Shared mutable thread
//arc = safe reference count
//mutex = mutable data with locking
let data = Arc::new(Mutex::new(vec![1,2,3]));
for i in 0..3 {
let data = data.clone();
thread::spawn(move || {
let mut data = data.lock().unwrap();
data[0] += i;
});
}
thread::sleep(Duration::from_millis(50));
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Tests
fn prime_factors(mut num: i64) -> Vec<i64> {
let mut result = vec![];
let mut i = 2;
while num > 1 {
while num % i == 0 {
result.push(i);
num /= i;
}
i +=1;
}
result
}
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#[test]
fn prime_factors_of_48() {
assert_eq!(prime_factors(48), [2, 2, 2, 2, 3]);
}
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Tests
#[test]
#[should_panic(expected = "assertion failed")]
fn it_works() {
assert_eq!("Hello", "world");
}
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Tests as Documentation
//! ```
//! assert_eq!(4, adder::add_two(2));
//! ```
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Macros
let x: Vec<u32> = vec![1, 2, 3];
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Macros
let x: Vec<u32> = vec![1, 2, 3];
let x: Vec<u32> = {
let mut temp_vec = Vec::new();
temp_vec.push(1);
temp_vec.push(2);
temp_vec.push(3);
temp_vec
};
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Implementation
macro_rules! vec {
( $( $x:expr ),* ) => {
{
let mut temp_vec = Vec::new();
$(
temp_vec.push($x);
)*
temp_vec
}
};
}
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Cargo
Package manager
run/build/test/bench/update/init
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Libs
▶ rustup - croscompilling toolset
▶ clap - parse command line args
▶ iron - Web framework
▶ helix - ruby classes in Rust
▶ racer - auto-complete-er
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Beyond
▶ Module system
▶ FFI Foreign functions interfaces
▶ Unsafe
▶ Much more!
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Cool Resources
▶ Blog: https://blog.rust-lang.org/
▶ Rust by Example: http://rustbyexample.com/
▶ Rust Book: https://doc.rust-lang.org
▶ This week in Rust https://this-week-in-rust.org
▶ Writing an OS in Rust: http://os.phil-opp.com/
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References
▶ Platforms:
https://hacks.Mozilla.org/2015/05/diving-into-rust-for-the-first-time/
▶ Comparison: https://www.rust-lang.org/faq.html#other-languages
▶ Rust Programming Language:
http://www.slideshare.net/jaejukim9/rust-programming-language
▶ State of Rust:
https://blog.rust-lang.org/2016/06/30/State-of-Rust-Survey-2016.html
▶ Why Rust:
▶ Which programs are fastest:
http://benchmarksgame.alioth.debian.org/u64q/which-programs-are-
fastest.html
http://www.oreilly.com/programming/free/files/why-rust.pdf
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exit(0)

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Introduction to Rust