Getting into 3D
- 2. What?
In 3D computer graphics, 3D modeling is the process of developing
a mathematical representation of any three-dimensional surface of
object (either inanimate or living) via specialized software. The
product is called a 3D model. It can be displayed as a two-
dimensional image through a process called 3D rendering or used
in a computer simulation of physical phenomena. The model can
also be physically created using 3D printing devices.
Models may be created automatically or manually. The manual
modeling process of preparing geometric data for 3D computer
graphics is similar to plastic arts such as sculpting.
Source: Wikipedia
- 3. What is your level?
1.Newbie: never unless
2.Dabbler: played with some tools.
3.Hobbyist: regularly play at some aspects of 3D.
4.Semi-Pro: Primarily do something else but
include a percentage of 3D in my professional
work.
5.Pro: Specialist or generalist that does it for a
living.
- 4. My path
Been playing with 3D for some time stating
in the 90s. But dropped it for other pursuits
(Flash, Art, Web) until I discovered
SketchUp and Second Life several years
ago and rekindled my desire. I float
somewhere between a hobbyist and a
semi-pro, depending on the task.
This is a brief tour of my journey so far.
- 5. What do you want to do?
Your desired outcome determines your
tools:
• Architecture / Space • Graphics UX / Icons
• Product Design • Motion Graphics
• Packaging Design • Gaming
• Character / Creature • Film Special F/X
Design
• Etc...
- 6. 2 basic model types
Solid modeling: so-called “water tight” models
with an emphasis on physical fidelity—best used
for spatial, engineering and product modeling
where output is a real object.
subdivision surface: polygonal mesh modeling
best used for applications such visual display
where final output is an image or animation.
Both types can be translated to the other but most
programs focus on one approach.
- 7. Workflow
Planning Animating
Modeling Dynamics
Texturing Rendering
Lighting 3D Printing
Each of these steps can become entire world of specialization.
- 8. Programs
SketchUp Sculptris / Z-Brush Solid Works
Cheetah 3d Paracloud GEMS Catia
Strata 3D Enfold 3D Plugin Houdini
Bonzai 3D / Form-Z Autocad
Rhinoceros Maya
Modo 3DS
Maxwell Render Revit
Daz 3D Studio Cinema4D
- 10. First Steps
• Try inexpensive / free packages first:
SketchUp, Cheetah 3d.
• Watch videos, tutorials and do the
exercises. Follow forums, discussions.
• Keep it simple, step-by-step and be
patient with yourself.
• Have fun!
- 11. Where to Learn
Novedge.com webinar series
Cadjunkie.com
3dgarage.com
Infinite Skills (ipad / website)
Most programs have their own extensive
training resources as well as external
courses resources.