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Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Developing the fastest
HTTP/2 server
DeNA Co., Ltd.
Kazuho Oku
1
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Who am I?
n  Kazuho Oku
n  Major works:
⁃  Palmscape / Xiino (web browser for Palm OS)
•  awarded M.I.T. TR 100/2002
⁃  Mitoh project 2004 super creator
⁃  Q4M (message queue plugin for MySQL)
•  MySQL Conference Community Awards 2011
⁃  H2O (HTTP/2 server)
•  Japan OSS Contribution Award 2015
2	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Background
3	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Responsiveness is important
4	Developing the fastest HTTP/2 server
source:	h@p://radar.oreilly.com/2009/06/bing-and-google-agree-slow-pag.html
n  500ms increase → -1.2% revenue

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HTTP/3
HTTP/3HTTP/3
HTTP/3

Daniel Stenberg explains HTTP/3 and QUIC at GOTO 10, January 22, 2019. This is the slideset, see https://daniel.haxx.se/blog/2019/01/23/http-3-talk-on-video/ for the video. HTTP/3 is the designated name for the coming next version of the protocol that is currently under development within the QUIC working group in the IETF. HTTP/3 is designed to improve in areas where HTTP/2 still has some shortcomings, primarily by changing the transport layer. HTTP/3 is the first major protocol to step away from TCP and instead it uses QUIC. Why the new protocols are deemed necessary, how they work, how they change how things are sent over the network and what some of the coming deployment challenges will be. As you will see in this film, there are a lot of questions from an interested and educated audience. Daniel Stenberg is the founder and lead developer of the curl project. He has worked on HTTP implementations for over twenty years. He has been involved in the HTTPbis working group in IETF for ten years and he worked with HTTP in Firefox for years before he left Mozilla. He participates in the QUIC working group and is the author of the widely read documents ”HTTP2 explained” and ”HTTP/3 explained”.

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Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Increasing size and # of requests
5	Developing the fastest HTTP/2 server
source:	h@p://h@parchive.org/trends.php?s=All&minlabel=Aug+1+2011&maxlabel=Aug+1+2015#bytesTotal&reqTotal
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Bandwidth is also increasing
n  end-usersʼ B/W increase 50% every year (Nielsenʼs
Law)
6	Developing the fastest HTTP/2 server
source:	h@p://www.nngroup.com/arRcles/law-of-bandwidth/
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
More bandwidth doesnʼt matter
7	Developing the fastest HTTP/2 server
source:	More	Bandwidth	Doesn't	Ma@er	-	2011	Mike	Belshe	(Google)
* effective B/W reaches ceiling at around 1.6Mbps
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Latency is the new bottleneck
8	Developing the fastest HTTP/2 server
source:	More	Bandwidth	Doesn't	Ma@er	-	2011	Mike	Belshe	(Google)

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Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Latency cannot be optimized
n  latency = speed of light
⁃  round-trip bet. Japan and US: 80ms
n  mobile carriers have huge latency
⁃  LTE ~ 50ms
n  the Web is becoming more and more complex
9	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Web is becoming slower ... unless we do something.
10	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
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11	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
HTTP/2!
12	Developing the fastest HTTP/2 server

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Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
The reasons HTTP/1.1 is slow
n  concurrency is too small
⁃  multiple round-trips required when issuing many
requests
n  no prioritization between. requests
⁃  can suspend HTML / image streams in favor of
CSS / JS
n  big request / response headers
⁃  typically hundreds of octets
⁃  becomes an overhead when issuing many reqs.
13	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
HTTP/2
n  RFC 7540 (2015/5)
⁃  based on SPDY by Google
n  key features:
⁃  binary protocol
⁃  header compression
⁃  multiplexing
⁃  prioritization
14	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Benchmark
n  red bar: time spent until first-paint
n  big difference bet. server implementations
n  reason: quality of prioritization logic
n  H2O shows the true potential of HTTP/2
15	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
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16	Developing the fastest HTTP/2 server

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Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Letʼs consider what would be the ideal HTTP flow.
17	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
TCP slow start
n  Initial Congestion Window (IW)=10
⁃  only 10 packets can be sent in first RTT
⁃  used to be IW=3
n  window increase: 1.5x/RTT
18	Developing the fastest HTTP/2 server
0	
100,000	
200,000	
300,000	
400,000	
500,000	
600,000	
700,000	
800,000	
1	 2	 3	 4	 5	 6	 7	 8	
bytes	transmi,ed
RTT
TCP	slow	start	(IW10,	MSS1460)
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Flow of the ideal HTTP
n  fastest within the limits of TCP/IP
n  receive a request 0-RTT, and:
⁃  first send CSS/JS*
⁃  then send the HTML
⁃  then send the images*
*: but only the ones not cached by the browser
19	Developing the fastest HTTP/2 server
client server
1	RTT
request
response
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
The reality in HTTP/2
n  TCP establishment: +1 RTT
n  TLS handshake: +2 RTT*
n  HTML fetch: +1 RTT
n  JS,CSS fetch: +2 RTT**
n  Total: 6 RTT
*: 1 RTT on reconnection
**: servers often cannot switch to sending JS,CSS
instantly, due to the output buffered in TCP send buffer
20	Developing the fastest HTTP/2 server
client server
1	RTT
TCP	SYN
TCP	SYNACK
TLS	Handshake
TLS	Handshake
TLS	Handshake
TLS	Handshake
GET	/
HTML
GET	css,js
css,	js
〜〜

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Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Ongoing optimizations
n  TCP Fast Open
⁃  connection establishment in 0 RTT
n  TLS 1.3
⁃  initial handshake complete in 1 RTT
⁃  resumption in 0 RTT
n  what can be done in the HTTP/2 layer?
21	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Further optimizations in HTTP/2 layer
n  optimize TCP for responsiveness
n  Cache-aware server push
22	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Optimizing TCP for responsiveness
23	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Typical sequence of HTTP/2
24	Developing the fastest HTTP/2 server
HTTP/2 200 OK
<!DOCTYPE HTML>
…
<SCRIPT SRC=”jquery.js”>
…
client server
GET /
GET /jquery.js
need	to	switch	sending	from	HTML	
to	JS	at	this	very	moment	
(means	that	amount	of	data	sent	in	
*	must	be	smaller	than	IW)
1	RTT
*

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Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Buffering in TCP and TLS layer
25	Developing the fastest HTTP/2 server
TCP	send	buffer
CWND	
unacked	 poll	threshold	
BIO	buf.
// ordinary code (non-blocking)
while (SSL_write(…) != SSL_ERR_WANT_WRITE)
;
TLS	Records
sent	immediately	 not	immediately	sent	
HTTP/2	frames
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Why do we have buffers?
26	Developing the fastest HTTP/2 server
n  TCP send buffer:
⁃  reduce ping-pong bet. kernel and application
n  BIO buffer:
⁃  for data that couldnʼt be stored in TCP send buffer
TCP	send	buffer
CWND	
unacked	 poll	threshold	
BIO	buf.
TLS	Records
sent	immediately	 not	immediately	sent	
HTTP/2	frames
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Improvement: poll-then-write
27	Developing the fastest HTTP/2 server
TCP	send	buffer
CWND	
unacked	 poll	threshold	
// only call SSL_write when polls notifies the app.
while (poll_for_write(fd) == SOCKET_IS_READY)
SSL_write(…);
TLS	Records
sent	immediately	 not	immediately	sent	
HTTP/2	frames
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Adjust poll threshold
28	Developing the fastest HTTP/2 server
TCP	send	buffer
CWND	
unacked	 poll	threshold	
n  set poll threshold to the end of CWND?
⁃  setsockopt(TCP_NOTSENT_LOWAT)
⁃  in linux, the minimum is CWND + 1 octet
•  becomes unstable when set to CWND + 0
TLS	Records
sent	immediately	 not	immediately	sent	
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Programming TCP for responsiveness
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Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Adjust poll threshold
29	Developing the fastest HTTP/2 server
CWND	
unacked	 poll	threshold	
// only call SSL_write when polls notifies the app.
while (poll_for_write(fd) == SOCKET_IS_READY)
SSL_write(…);
TLS	Records
sent	immediately	 not	immediately	sent	
HTTP/2	frames
TCP	send	buffer
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Further improvement: read TCP states
30	Developing the fastest HTTP/2 server
CWND	
unacked	 poll	threshold	
// calc size of data to send by calling getsockopt(TCP_INFO)
if (poll_for_write(fd) == SOCKET_IS_READY) {
capacity = CWND + unacked + ONE_MSS - TLS_overhead;
SSL_write(prepare_http2_frames(capacity));
}
TLS	Records
sent	immediately	 not	immediately	sent	
HTTP/2	frames
TCP	send	buffer
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Issues in the proposed approach
n  increased delay bet. ACK recv. → data send
⁃  leads to slower peak speed
⁃  reason:
•  traditional approach: completes within kernel
•  this approach: application needs to be notified to
generate new data
n  solution:
⁃  use the approach only when necessary
•  i.e. when RTT is big and CWND is small
•  increased delay can be ignored if: delay << RTT
31	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Code for calculating size of data to send
size_t get_suggested_write_size() {
getsockopt(fd, IPPROTO_TCP, TCP_INFO, &tcp_info, sizeof(tcp_info));
if (tcp_info.tcpi_rtt < min_rtt || tcp_info.tcpi_snd_cwnd > max_cwnd)
return UNKNOWN;
switch (SSL_get_current_cipher(ssl)->id) {
case TLS1_CK_RSA_WITH_AES_128_GCM_SHA256:
case …:
tls_overhead = 5 + 8 + 16;
break;
default:
return UNKNOWN;
}
packets_sendable = tcp_info.tcpi_snd_cwnd > tcp_info.tcpi_unacked ?
tcp_info.tcpi_snd_cwnd - tcp_info.tcpi_unacked : 0;
return (packets_sendable + 1) * (tcp_info.tcpi_snd_mss - tls_overhead);
}
32	Developing the fastest HTTP/2 server

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Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Benchmark
33	Developing the fastest HTTP/2 server
n  conditions:
⁃  server in Ireland, client in Japan (RTT 250ms)
⁃  load tiny js at the top of a large HTML
n  result: delay decreased from 511ms to 250ms
⁃  i.e. JS fetch latency was 2RTT, became 1 RTT
•  similar results in other environments
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Conclusion
n  near-optimal result can be achieved
⁃  by adjusting poll threshold and reading TCP
states
⁃  1-packet overhead due to restriction in Linux
kernel
n  1-RTT improvement in H2O
⁃  estimated 1-RTT improvement per the depth of
the load graph
34	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Same problem exists with load balancers
n  L4 L/B or TLS terminator also act as buffers
⁃  impact bigger than that of TCP send buffer of
httpd
n  solution:
⁃  best: donʼt use L/B
⁃  next to best: implement mitigations in L/B
⁃  long-term: TCP migration + L3 NAT or DSR
•  i.e. accept in L/B, then transfer the connection to
HTTP/2 server
35	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Cache-aware Server Push
36	Developing the fastest HTTP/2 server

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Next generation web protocols
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This is my talk for HTML5 DevConf 2015. I describe the current status of HTTP/2 and explain how it works and what we can expect in the future.

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HTML5, HTTP2, and You 1.1
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- HTTP/2 aims to reduce HTTP response times by improving bandwidth efficiency and reducing the number of connections and messages needed. It allows requests to be multiplexed over a single connection. - While it can't reduce latency at the packet level, it aims to reduce overall response times through features like header compression, server push, and priority hints. - HTTP/2 is currently supported by major browsers and servers. Implementations so far show response time reductions of 5-60% compared to HTTP/1.1.

http/2html5www
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
What is server-push?
n  start the delivery of CSS / JS when receiving a
request for HTML
n  effect:
⁃  1 RTT reduction, or more
37	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Use-case: conceal request process time
n  ex. RTT=50ms, process time=200ms
38	Developing the fastest HTTP/2 server
req.
process	request
push-asset
HTML
push-asset
push-asset
push-asset
req.
process	request
asset
HTML
asset
asset
asset
req.
450ms	(5	RTT	+	processing	=me)
250ms	(1	RTT	+	processing	=me)
without	push with	push
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Use-case: conceal network distance
n  CDNsʼ use-case
⁃  utilize the conn. while waiting for app. response
⁃  side-effect: reduce the number of app DCs
39	Developing the fastest HTTP/2 server
req.
push-asset
HTML
push-asset
push-asset
push-asset
client edge	server	(CDN) app.	server
req.
HTML
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Issues of server-push
n  how to determine if a resource is already cached
⁃  shouldnʼt push a resource already in cache
•  waste of bandwidth (and time)
⁃  canʼt issue a request to identify the cache state
•  since it would waste 1 RTT we are trying to reduce!
40	Developing the fastest HTTP/2 server

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Intilop Corporation is a pioneer in developing and providing ‘Customizable Silicon IP’ in the area of Networking, Network Security, data storage-SAN/NAS and embedded applications that allows customers to differentiate their products and make quick enhancements. Intilop and its customers have successfully implemented these in several ASICs, SOCs, FPGAs and full-scale systems.

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The web has dramatically evolved over the last 20+ years, yet HTTP - the workhorse of the Web - has not. Web developers have worked around HTTP's limitations, but: --> Performance still falls short of full bandwidth utilization --> Web design and maintenance are more complex --> Resource consumption increases for client and server --> Cacheability of resources suffers HTTP/2 attempts to solve many of the shortcomings and inflexibilities of HTTP/1.1

geeknighthttphttp/2
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Cache-aware server push
n  experimental feature since H2O 1.5
n  create a digest of URLs found in browser cache
⁃  uses Golomb coded sets
•  space-efficient variant of bloom filter
n  server uses the digest to determine whether or not
to push
41	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Memo: fresh vs. stale
n  two states of a cached resource
n  fresh:
⁃  resource that can be used
⁃  example: Expires: Jan 1 2030
n  stale:
⁃  needs revalidation before use
•  i.e. issue GET with if-modified-since
42	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Generating a digest
1.  calc hashcode of URLs of every fresh cache
⁃  range: 0 .. #-of-URL / false-positive-rate
2.  sort the hashcodes, remove duplicates
3.  emit the first element using the following encoding:
1.  “value * FPR” using unary coding
2.  “value mod (1/false-positive-rate)” using binary
coding
4.  for every other element, emit the delta from
preceding element subtracted by one using the
encoding
5.  pad 1 up to the byte boundary
43	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Generating a digest
n  scenario:
⁃  FPR: 1/256
⁃  URLs of fresh resources in cache:
•  https://example.com/ecma.js
•  https://example.com/style.css
n  calc hash modulo 512: 0x3d, 0x16b
n  sort, remove dupes, and emit the delta:
⁃  0x3d → 0 00111101
⁃  0x16b - 0x3d - 1 → 0x12d → 10 00101101
⁃  padding → 111111
44	Developing the fastest HTTP/2 server

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This document provides instructions for upgrading a router's firmware and describes various router networking configuration options. It discusses upgrading firmware by dragging and dropping files, configuring NTP for time synchronization, using the router as a DNS server and cache, setting up DHCP for IP address leasing, implementing bandwidth management through speed limiting and queues, and using ARP for MAC address resolution.

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This document provides a primer on browser networking. It begins with an introduction and overview of the target audience. The content includes an explanation of the TCP/IP network model and layers. Key aspects of TCP such as the three-way handshake, flow control, slow start, and head of line blocking are described. The history of web protocols like HTTP 0.9, HTTP 1.0, HTTP 1.1, and developments like HTTP 2.0, SPDY, and QUIC are summarized. Examples and diagrams are provided to illustrate concepts. Resources for further reading are included.

Reconsider TCPdump for Modern Troubleshooting
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Are you tired of troubleshooting with TCPdump? The Avi Vantage Platform is here to help. Learn how you can reconsider your decades-old CPU-intensive logging tools – and gain intuitive, real-time analytics, faster time-to-resolution, modern SSL / TLS encryption, and (most importantly) happy IT teams focused on delivering applications. Watch this Avi webinar to learn: - Why TCPdump should be your tool of last resort - How headers compressed with HTTP/2, PFS, and distributed systems have rendered certain tools useless - How you can replace TCPdump with intelligent logs and analytics - How to future proof your troubleshooting tools with HTTP/3, TLS 1.3, containers and Kubernetes Watch on-demand here https://www.networkworld.com/resources/form?placement_id=de4979d3-4f46-498e-8285-2bdad91ca3fb&brand_id=512

tcpdumptroubleshootinghttps
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Overhead of sending the digest
n  size: #-of-URLs * (1/log2(FPR) + 1.x) bits
n  1,400 URLs can be stored in 1 packet
⁃  when false-positive-rate set to 1/128
n  can raise FPR to cram more URLs
⁃  false-positive means the resource is not pushed,
browser can just pull it
⁃  pushing some of the required resources is better
than none
45	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Where to store the digest?
n  cookie
⁃  pros: runs on any browser, anytime
⁃  cons: digest becomes inaccurate
•  only the browser knows whatʼs in the browser cache
n  ServiceWorker (+ServiceWorker Cache)
⁃  pros: runs on Chrome, Firefox
⁃  cons: doesnʼt start until leaving the landing page
n  HTTP/2 frame
⁃  pros: minimal octets transferred
•  thanks to the knowledge of HTTP/2 connection
⁃  cons: needs to be implemented by browser developer
46	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Discussion at IETF
n  IETF 95 (April)
⁃  initial submission of the internet draft
•  co-author: Mark Nottingham (HTTP WG Chair)
⁃  defines the HTTP/2 frame
•  since itʼs the best way in the long-term
•  store the frame in headers / cookies for the short-
term
n  IETF 96, HTTP Workshop (July)
⁃  to define digest calculation of stale resources
47	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Handling stale resources
n  hash key changed to URL + Etag
⁃  anyone needs support for last-modified?
n  server uses URL + Etag of the resource to check the
digest
⁃  push the resource in case a match is not found
⁃  push 304 Not Modified in case a match is found
48	Developing the fastest HTTP/2 server

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This document summarizes a presentation about the QUIC protocol. It begins with an overview of QUIC and its goals of eliminating overhead from the strict layering of TCP, TLS, and HTTP. It then discusses problems with the traditional protocols like multiple roundtrips needed for HTTP requests, TCP handshake overhead, and inefficient usage of bandwidth. QUIC aims to address these by being UDP-based and combining connection establishment and encryption with sending and receiving data in one roundtrip or less. The presentation also covers how prior protocols like SPDY and HTTP/2 improved performance but were still bottlenecked by relying on TCP. It concludes with an explanation of bufferbloat and how excessive buffering in network nodes can increase latency and jitter.

quichttp/3internet
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Difficulties in pushing 304
n  Etag cannot always be obtained immediately
⁃  cannot build If-Match request header without
etag
⁃  the “request*” of a pushed resource SHOULD be
sent before the main response
n  proposed solution:
⁃  allow 304 against a non-conditional GET
*: in case of server-push, the server generates both request and response, sends
them to the client.
49	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Using server-push from Ruby
n  Link: rel=preload header
⁃  web server pushes the specified URL
HTTP/1.1 200 OK
Content-Type: text/html
Link: </style.css>; rel=preload # this header!!!
⁃  supported by:
•  H2O, nghttpx (nghttp2), mod_h2 (Apache)
⁃  patch for nginx exists
50	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
The issue with Link: rel=preload
n  cannot initiate push while processing the request
51	Developing the fastest HTTP/2 server
client HTTP/2	server Web	app.
GET	/
can’t	push	at	
this	moment
GET	/
200	OK	
Link:	…200	OK
process	request
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
1xx Early Metadata
52	Developing the fastest HTTP/2 server
n  send Link: rel=preload as interim response
⁃  application sends 1xx then processes the request
n  supported in H2O 2.1
n  might propose for standardization in IETF
GET / HTTP/1.1
Host: example.com
HTTP/1.1 1xx Early Metadata
Link: </style.css>; rel=preload
HTTP/1.1 200 OK
Content-Type: text/html; charset=utf-8
<!DOCTYPE HTML>
...

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HTTP/2で 速くなるとき ならないとき
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The document discusses the performance of HTTP/2 compared to HTTP/1.1 across different network conditions. It summarizes results from testing 8 real websites under 16 bandwidth and latency combinations with varying packet loss rates. Overall, HTTP/2 performs better for document complete time and speed index, especially on slower connections, though results vary depending on the specific site and metrics measured.

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QUICの標準化動向を日本語で解説。HTTP/2勉強会発表資料(2017/08/23) https://http2study.connpass.com/event/63998/

quichttp2cdn
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Sending 1xx from Rack
n  in case of Unicorn:
Proc.new do |env|
env[”unicorn.socket”].write(
”HTTP/1.1 1xx Early Metadatarn” +
”Link: </style.js>; rel=preloadrn” +
”rn”);
# time-consuming operation ...
[ 200, [ ... ], [ ... ] ]
end
...we need to define the formal API
53	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Conclusion
54	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Conclusion
n  the Web has become faster with HTTP/2
n  HTTP/2 becomes fast as to the limit of TCP/IP with:
⁃  optimizing TCP for responsiveness
⁃  Cache Digest
⁃  1xx Early Metadata
55	Developing the fastest HTTP/2 server
Copyright	(C)	2016	DeNA	Co.,Ltd.	All	Rights	Reserved.	
Q&A
n  Q. Can it be made faster than the limits o TCP/IP?
n  A. Yes!
⁃  shorten the RTT!
•  CDNsʼ approach
⁃  make DNS query part of TLS handshake
•  was part of TLS 1.3 draft (removed as too
premature)
⁃  fairness isnʼt a issue for a private network!
•  TCP optimizer for mobile carriers
56	Developing the fastest HTTP/2 server

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TLS 1.3 と 0-RTT のこわ〜い話
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slides at http2勉強会 #10

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