Design by Numbers: A Data-Driven UX Process
- 1. Design by Numbers
A Data-Driven UX Process
Brian Rimel @brianrimel
UX Consultant, OpenSource Connections
- 3. Why Data?
Balancing the qualitative and quantitative
You can’t always trust your users
Limited data doesn’t tell the whole story
- 11. Retention
Rate at which existing users return
Percentage of seven-day active users that
are still active 30 days later
- 14. Goals Signals Metrics
Happiness
The user feels the
welcome wizard is
easy to use
Level of user
satisfaction
Mean SUS Score
Engagement - - -
Adoption - - -
Retention - - -
Task Success
The welcome wizard
should be as
simple as possible
The number of
errors during the
process
Rate of error
per step
Example: Welcome Wizard
- 15. Goals should be SMART
Specific, Measurable, Attainable, Realistic, Time-Based
- 20. Prioritizing of Features
1.
2.
3. Advanced Search
4.
5.
6.
7.
8.
9.
10.
From Kano Survey:
87% Must-be feature
From Usage Statistics:
22% Engagement/Week
Why the
discrepancy?
- 21. Goals Signals Metrics
Happiness
The user feels
comfortable using
advanced search
Level of
confidence
SUS Survey
Engagement
The features enable
consistent searching
Number of
advanced
searches
Searches per day
per user
Adoption - - -
Retention - - -
Task Success
The advanced
search process is
easily understood
User enters a
query, but does not
complete the
search
Percentage of
Abandoned
Searches
Advanced Search: Goals & Metrics
- 22. User Interview & Testing
Identify discrepancy between
stated importance and usage metrics
Establish baseline metrics
Measure satisfaction - SUS Survey
- 23. System Usability Scale (SUS)
src: https://www.usability.gov/how-to-and-tools/methods/system-usability-scale.html
- 27. User Testing of Prototype
Continue measuring baseline metrics
A/B Testing
Follow-up SUS Survey
- 28. Results & Recommendations
Great! But, what does this mean?
Context critical to interpretation
Metric Initial Testing Prototype Testing
Mean SUS Score 56 73
Error Rate / Step 21% 12%
- 35. Key Takeaways
• Collaboratively define SMART goals
• Revisit and challenge goals
• Continuously monitor metrics over time
• Balance quantitative and qualitative measures
- 37. References
• Google HEART Metrics Study
http://static.googleusercontent.com/media/research.google.com/e
n//pubs/archive/36299.pdf
• Kano Survey
http://uxmag.com/articles/leveraging-the-kano-model-for-optimal-
results
• SUS Survey
https://www.usability.gov/how-to-and-tools/methods/system-
usability-scale.html