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Building a game with JavaScript
March 2017
bit.ly/js-game
© 2017 Thinkful. All Rights Reserved. 2
About me
Dan Friedman
Founder of Thinkful, an online school for programming
where we’ve taught over 7,000 students
Worked as a front-end developer and product
manager at an agency in New York
© 2017 Thinkful. All Rights Reserved. 3
About you
Why are you here?
Do you want to work better with developers?
Do you want to start working in tech?
Do you have an idea that you want to build?
Programming experience?
First lines of code will be written tonight?
Been self teaching for 1-3 months?
Been at this for 3+ months
© 2017 Thinkful. All Rights Reserved. 4
Today’s Goals
Build a functional game – emphasis on build
Practice solving problems like real developers
Learn JavaScript fundamentals as we use them
Pick up a touch of jQuery
© 2017 Thinkful. All Rights Reserved. 5
What we’re building
Here’s what we’ll build: http://bit.ly/2gfeIDR
http://jeya.io/ThinkFul/projects/hotORcold/
© 2017 Thinkful. All Rights Reserved. 6
Roadmap
Context: JavaScript and the web
Setting up our project
Working with HTML/CSS
Using jQuery to handle user events like button clicks and
form submission
Breaking up complex behaviors into distinct, short
JavaScript functions
© 2017 Thinkful. All Rights Reserved. 7
What is Programming?
Programming is writing instructions for a
computer to execute
© 2017 Thinkful. All Rights Reserved. 8
What is Programming?
Programming is problem-solving
© 2017 Thinkful. All Rights Reserved. 9
What is Programming?
Programming is a process:
1. Defining problems
2. Finding solutions to those problems
3. Implementing those solutions in a language your
computer can understand
© 2017 Thinkful. All Rights Reserved. 10
Perception
© 2017 Thinkful. All Rights Reserved. 11
Reality
© 2017 Thinkful. All Rights Reserved. 12
JavaScript: a brief history
Written by Brendan Eich in 1995 for use in Netscape
Initial version written in 10 days
Completely unrelated to Java, but maybe named after
it to draft off its popularity
Over 10 years, became default programming language
for browsers
© 2017 Thinkful. All Rights Reserved. 13
JavaScript: today
Has an exceptional community of developers, libraries
and frameworks.
A partial list: https://en.wikipedia.org/wiki/
List_of_JavaScript_libraries
Continues to evolve under guidance of Ecma
International, with input from top tech companies
Great place for beginners to start programming
© 2017 Thinkful. All Rights Reserved. 14
Most commonly used language on GitHub
Details here: http://githut.info/
JavaScript: today
© 2017 Thinkful. All Rights Reserved. 15
Why learn JavaScript
Most popular language means job opportunities
Good starting place to see if coding is for you
Coding as a medium of expression
© 2017 Thinkful. All Rights Reserved. 16
How the web works
You type a URL: facebook.com (your computer is the
client)
The browser communicates with the DNS server to find
the IP address
The browser sends an HTTP request to the server asking
for specific files
The browser receives those files and renders them as a
website
© 2017 Thinkful. All Rights Reserved. 17
Client / Server
Front-end developer Back-end developer
Client Server
© 2017 Thinkful. All Rights Reserved. 18
Client / Server
Client: UI Logic Server: Business logic
Request
Response
Database server
© 2017 Thinkful. All Rights Reserved. 19
Example: Facebook
HTML/CSS/
JavaScript
determine layout
of news feed,
how you can
interact with it
Algorithm determines
what’s in your feed
Request
Response
Database serves photos,
videos, status updates
Navigate to
facebook.com
© 2017 Thinkful. All Rights Reserved. 20
Which are we learning?
100% of client-side code is written in
JavaScript. You can also use JavaScript to write
server-side code thanks to Node.js. If you want
to work with a database, learn SQL.
© 2017 Thinkful. All Rights Reserved. 21
Context: Modern use of JavaScript
Used for both client and server programming
Has an exceptional community of developers, libraries
and frameworks.
A partial list: https://en.wikipedia.org/wiki/
List_of_JavaScript_libraries
Great place for beginners to start programming
© 2017 Thinkful. All Rights Reserved. 22
Setup (1 of 3)
Text editor
If you don’t already have one, download Sublime
Text: https://www.sublimetext.com/3
Download ZIP of code: bit.ly/starter-code
© 2017 Thinkful. All Rights Reserved. 23
Setup (2 of 3)
Open Sublime Text
Go to “Project” -> “Add Folder to Project”
© 2017 Thinkful. All Rights Reserved. 24
Setup (3 of 3)
Open the HTML file in your browser
Double click on it in Finder (Mac) / Explorer (PC)
If you’re not sure where it is, right-click on the file in
Sublime text, and then reveal in “Finder” (Mac) /
“Explorer” (PC)
© 2017 Thinkful. All Rights Reserved. 25
Working with other’s code
Take a tour of your starting point
Open each of the files in sublime text
Notice how the files are organized into folders
This is what it’s like to work on a team
© 2017 Thinkful. All Rights Reserved. 26
A dash of HTML
Open index.html in Sublime Text
HTML is the content and structure of a webpage
Three key concepts:
Tags
Elements
Attributes
© 2017 Thinkful. All Rights Reserved. 27
index.html walkthrough
Head
Header
Modal
Guessing section
© 2017 Thinkful. All Rights Reserved. 28
HTML Tags
Every tag starts with a less than sign and ends with a
greater than sign
<html> This is an HTML tag
<body> This is a body tag
<h1>Hello world!</h1> This line has two H1
tags, one opening and one closing
</body>
</html>
© 2017 Thinkful. All Rights Reserved. 29
HTML Elements
HTML elements usually consist of an opening tag, closing tag,
and some content.
<html>
<body> This HTML element starts on this line and
ends two lines below
<h1>Hello world!</h1> This is an HTML element
</body>
</html>
Some consist of just a self-closing tag
<img src=“http://i.imgur.com/Th5404r.jpg">
© 2017 Thinkful. All Rights Reserved. 30
HTML Attributes
HTML attributes are for setting properties on an HTML
element. Here are three common attributes worth
remembering:
<a href=“https://somewhere.com">This is a link</a> href
is an attribute for setting the destination of a link
<h1 class=“headline”>This is a headline</h1> class is an
attribute that doesn’t show up in the rendered webpage,
but will be important when we start talking about CSS
<h1 id=“headline”>This is a headline</h1> id is an
attribute that doesn’t show up in the rendered webpage,
but will be important when we start talking about CSS
© 2017 Thinkful. All Rights Reserved. 31
A dash of CSS
Open style.css in Sublime Text
CSS determines the visual presentation of your HTML
webpages, including layout and visual appearance of specific
elements
Key concepts:
Selectors
Property
Value
© 2017 Thinkful. All Rights Reserved. 32
style.css walkthrough
reset.css
Background color on html and body elements
Modal
© 2017 Thinkful. All Rights Reserved. 33
CSS Selectors
CSS selectors determine which HTML elements are targeted
for specific styles:
p This selects all paragraph tags
.header This selects HTML elements with the class
“header”
#navigation This selects HTML elements with the ID
navigation
p.header This selects paragraph tags with the header
class
© 2017 Thinkful. All Rights Reserved. 34
CSS Properties
CSS properties determine what about the appearance
you’re setting:
color This determines the font color
font-family This lets you set the typeface as well as
backup typefaces
background-image This lets you set a background
image for an element
height This lets you set the height of an element
© 2017 Thinkful. All Rights Reserved. 35
CSS Values
Each property has a set of acceptable values that you can set:
color: red, blue, green, #CCCCCC These are all acceptable
values for the color property
font-family: helvetica, arial, sans-serif These are all acceptable
values for the font-family property
background-image: url("imageFile.jpg") This property looks
for a URL value that points to a specific image file
height: 40px 50% Height can be set as an explicit width or as
a percentage of the containing box
Click on a property to see the acceptable values: http://
www.htmldog.com/references/css/properties/
© 2017 Thinkful. All Rights Reserved. 36
CSS Example
h1 {
color: red;
font-size: 36px;
}
© 2017 Thinkful. All Rights Reserved. 37
Breaking the problem into steps
© 2017 Thinkful. All Rights Reserved. 38
Breaking the problem into steps
Start a new game on page load
Accept user guess
Give user feedback based on their guess
Allow user to start a new game
Hide / show modal if a user clicks for instructions
© 2017 Thinkful. All Rights Reserved. 39
Breaking the problem into sub-steps
Write pseudocode that summarizes the steps we need
to implement
© 2017 Thinkful. All Rights Reserved. 40
Start a new game on page load
What needs to be done to set up the game?
© 2017 Thinkful. All Rights Reserved. 41
Start a new game on page load
Generate a random number between 0 - 100
console.log random number (to make sure it’s
working)
Set “Guess counter” to 0 and display it
© 2017 Thinkful. All Rights Reserved. 42
Starting to translate that to code
Write a function that uses JavaScript’s built-in method
to generate a random number and assign it to a
variable
© 2017 Thinkful. All Rights Reserved. 43
JavaScript variables
Declaring a variable
var firstVariable;
Assigning a value to it
firstVariable = 6;
Retrieving that value
alert(firstVariable); Causes a popup to appear with
the alert message "6"
© 2017 Thinkful. All Rights Reserved. 44
Functions
A function describes a repeatable process or behavior.
JavaScript has some built-in functions, and in writing a
complex program, you’ll write many, many functions
that handle sub-sets of the behavior you’re creating.
type in the console: alert(‘Hello from JavaScript land’);
© 2017 Thinkful. All Rights Reserved. 45
The code!
© 2017 Thinkful. All Rights Reserved. 46
Displaying the guess count
© 2017 Thinkful. All Rights Reserved. 47
Displaying the guess count
© 2017 Thinkful. All Rights Reserved. 48
Putting it all together: newGame()
Set guessCount to 0
Display that guessCount
Run the random number generator
© 2017 Thinkful. All Rights Reserved. 49
Putting it all together: newGame()
© 2017 Thinkful. All Rights Reserved. 50
Functions: parameter and return
We sometimes pass a parameter and return a value.
Parameters let us call a function multiple times with
different inputs in order to get different outputs.
Return sends back a value to wherever the function was
called from
© 2017 Thinkful. All Rights Reserved. 51
Receive user input
© 2017 Thinkful. All Rights Reserved. 52
Receive user input
© 2017 Thinkful. All Rights Reserved. 53
Check how the user did
© 2017 Thinkful. All Rights Reserved. 54
Check how the user did: checkTemperature()
© 2017 Thinkful. All Rights Reserved. 55
Check how the user did: checkTemperature()
© 2017 Thinkful. All Rights Reserved. 56
What’s left?
More specific feedback: getting warmer or colder?
Count number of guesses with each guess
Output each guess to the guess list
New game button
© 2017 Thinkful. All Rights Reserved. 57
What is Thinkful?
Online coding bootcamp with 1-on-1
mentorship — learn anytime & anywhere &
get a job, guaranteed
© 2017 Thinkful. All Rights Reserved. 58
1-on-1 mentorship
© 2017 Thinkful. All Rights Reserved. 59
Results
Bhaumik Liz
© 2017 Thinkful. All Rights Reserved. 60
Special offer
• Try the program for two weeks – includes six mentor
sessions – for $50
• Learn HTML/CSS/JavaScript
• Option to continue into web development bootcamp
• Come talk to me if you’re interested (or email me at
dan@thinkful.com)
Thank you!
Email me with questions or suggestions:
dan@thinkful.com
March 2017

More Related Content

Building a game with JavaScript (March 2017, washington dc)

  • 1. Building a game with JavaScript March 2017 bit.ly/js-game
  • 2. © 2017 Thinkful. All Rights Reserved. 2 About me Dan Friedman Founder of Thinkful, an online school for programming where we’ve taught over 7,000 students Worked as a front-end developer and product manager at an agency in New York
  • 3. © 2017 Thinkful. All Rights Reserved. 3 About you Why are you here? Do you want to work better with developers? Do you want to start working in tech? Do you have an idea that you want to build? Programming experience? First lines of code will be written tonight? Been self teaching for 1-3 months? Been at this for 3+ months
  • 4. © 2017 Thinkful. All Rights Reserved. 4 Today’s Goals Build a functional game – emphasis on build Practice solving problems like real developers Learn JavaScript fundamentals as we use them Pick up a touch of jQuery
  • 5. © 2017 Thinkful. All Rights Reserved. 5 What we’re building Here’s what we’ll build: http://bit.ly/2gfeIDR http://jeya.io/ThinkFul/projects/hotORcold/
  • 6. © 2017 Thinkful. All Rights Reserved. 6 Roadmap Context: JavaScript and the web Setting up our project Working with HTML/CSS Using jQuery to handle user events like button clicks and form submission Breaking up complex behaviors into distinct, short JavaScript functions
  • 7. © 2017 Thinkful. All Rights Reserved. 7 What is Programming? Programming is writing instructions for a computer to execute
  • 8. © 2017 Thinkful. All Rights Reserved. 8 What is Programming? Programming is problem-solving
  • 9. © 2017 Thinkful. All Rights Reserved. 9 What is Programming? Programming is a process: 1. Defining problems 2. Finding solutions to those problems 3. Implementing those solutions in a language your computer can understand
  • 10. © 2017 Thinkful. All Rights Reserved. 10 Perception
  • 11. © 2017 Thinkful. All Rights Reserved. 11 Reality
  • 12. © 2017 Thinkful. All Rights Reserved. 12 JavaScript: a brief history Written by Brendan Eich in 1995 for use in Netscape Initial version written in 10 days Completely unrelated to Java, but maybe named after it to draft off its popularity Over 10 years, became default programming language for browsers
  • 13. © 2017 Thinkful. All Rights Reserved. 13 JavaScript: today Has an exceptional community of developers, libraries and frameworks. A partial list: https://en.wikipedia.org/wiki/ List_of_JavaScript_libraries Continues to evolve under guidance of Ecma International, with input from top tech companies Great place for beginners to start programming
  • 14. © 2017 Thinkful. All Rights Reserved. 14 Most commonly used language on GitHub Details here: http://githut.info/ JavaScript: today
  • 15. © 2017 Thinkful. All Rights Reserved. 15 Why learn JavaScript Most popular language means job opportunities Good starting place to see if coding is for you Coding as a medium of expression
  • 16. © 2017 Thinkful. All Rights Reserved. 16 How the web works You type a URL: facebook.com (your computer is the client) The browser communicates with the DNS server to find the IP address The browser sends an HTTP request to the server asking for specific files The browser receives those files and renders them as a website
  • 17. © 2017 Thinkful. All Rights Reserved. 17 Client / Server Front-end developer Back-end developer Client Server
  • 18. © 2017 Thinkful. All Rights Reserved. 18 Client / Server Client: UI Logic Server: Business logic Request Response Database server
  • 19. © 2017 Thinkful. All Rights Reserved. 19 Example: Facebook HTML/CSS/ JavaScript determine layout of news feed, how you can interact with it Algorithm determines what’s in your feed Request Response Database serves photos, videos, status updates Navigate to facebook.com
  • 20. © 2017 Thinkful. All Rights Reserved. 20 Which are we learning? 100% of client-side code is written in JavaScript. You can also use JavaScript to write server-side code thanks to Node.js. If you want to work with a database, learn SQL.
  • 21. © 2017 Thinkful. All Rights Reserved. 21 Context: Modern use of JavaScript Used for both client and server programming Has an exceptional community of developers, libraries and frameworks. A partial list: https://en.wikipedia.org/wiki/ List_of_JavaScript_libraries Great place for beginners to start programming
  • 22. © 2017 Thinkful. All Rights Reserved. 22 Setup (1 of 3) Text editor If you don’t already have one, download Sublime Text: https://www.sublimetext.com/3 Download ZIP of code: bit.ly/starter-code
  • 23. © 2017 Thinkful. All Rights Reserved. 23 Setup (2 of 3) Open Sublime Text Go to “Project” -> “Add Folder to Project”
  • 24. © 2017 Thinkful. All Rights Reserved. 24 Setup (3 of 3) Open the HTML file in your browser Double click on it in Finder (Mac) / Explorer (PC) If you’re not sure where it is, right-click on the file in Sublime text, and then reveal in “Finder” (Mac) / “Explorer” (PC)
  • 25. © 2017 Thinkful. All Rights Reserved. 25 Working with other’s code Take a tour of your starting point Open each of the files in sublime text Notice how the files are organized into folders This is what it’s like to work on a team
  • 26. © 2017 Thinkful. All Rights Reserved. 26 A dash of HTML Open index.html in Sublime Text HTML is the content and structure of a webpage Three key concepts: Tags Elements Attributes
  • 27. © 2017 Thinkful. All Rights Reserved. 27 index.html walkthrough Head Header Modal Guessing section
  • 28. © 2017 Thinkful. All Rights Reserved. 28 HTML Tags Every tag starts with a less than sign and ends with a greater than sign <html> This is an HTML tag <body> This is a body tag <h1>Hello world!</h1> This line has two H1 tags, one opening and one closing </body> </html>
  • 29. © 2017 Thinkful. All Rights Reserved. 29 HTML Elements HTML elements usually consist of an opening tag, closing tag, and some content. <html> <body> This HTML element starts on this line and ends two lines below <h1>Hello world!</h1> This is an HTML element </body> </html> Some consist of just a self-closing tag <img src=“http://i.imgur.com/Th5404r.jpg">
  • 30. © 2017 Thinkful. All Rights Reserved. 30 HTML Attributes HTML attributes are for setting properties on an HTML element. Here are three common attributes worth remembering: <a href=“https://somewhere.com">This is a link</a> href is an attribute for setting the destination of a link <h1 class=“headline”>This is a headline</h1> class is an attribute that doesn’t show up in the rendered webpage, but will be important when we start talking about CSS <h1 id=“headline”>This is a headline</h1> id is an attribute that doesn’t show up in the rendered webpage, but will be important when we start talking about CSS
  • 31. © 2017 Thinkful. All Rights Reserved. 31 A dash of CSS Open style.css in Sublime Text CSS determines the visual presentation of your HTML webpages, including layout and visual appearance of specific elements Key concepts: Selectors Property Value
  • 32. © 2017 Thinkful. All Rights Reserved. 32 style.css walkthrough reset.css Background color on html and body elements Modal
  • 33. © 2017 Thinkful. All Rights Reserved. 33 CSS Selectors CSS selectors determine which HTML elements are targeted for specific styles: p This selects all paragraph tags .header This selects HTML elements with the class “header” #navigation This selects HTML elements with the ID navigation p.header This selects paragraph tags with the header class
  • 34. © 2017 Thinkful. All Rights Reserved. 34 CSS Properties CSS properties determine what about the appearance you’re setting: color This determines the font color font-family This lets you set the typeface as well as backup typefaces background-image This lets you set a background image for an element height This lets you set the height of an element
  • 35. © 2017 Thinkful. All Rights Reserved. 35 CSS Values Each property has a set of acceptable values that you can set: color: red, blue, green, #CCCCCC These are all acceptable values for the color property font-family: helvetica, arial, sans-serif These are all acceptable values for the font-family property background-image: url("imageFile.jpg") This property looks for a URL value that points to a specific image file height: 40px 50% Height can be set as an explicit width or as a percentage of the containing box Click on a property to see the acceptable values: http:// www.htmldog.com/references/css/properties/
  • 36. © 2017 Thinkful. All Rights Reserved. 36 CSS Example h1 { color: red; font-size: 36px; }
  • 37. © 2017 Thinkful. All Rights Reserved. 37 Breaking the problem into steps
  • 38. © 2017 Thinkful. All Rights Reserved. 38 Breaking the problem into steps Start a new game on page load Accept user guess Give user feedback based on their guess Allow user to start a new game Hide / show modal if a user clicks for instructions
  • 39. © 2017 Thinkful. All Rights Reserved. 39 Breaking the problem into sub-steps Write pseudocode that summarizes the steps we need to implement
  • 40. © 2017 Thinkful. All Rights Reserved. 40 Start a new game on page load What needs to be done to set up the game?
  • 41. © 2017 Thinkful. All Rights Reserved. 41 Start a new game on page load Generate a random number between 0 - 100 console.log random number (to make sure it’s working) Set “Guess counter” to 0 and display it
  • 42. © 2017 Thinkful. All Rights Reserved. 42 Starting to translate that to code Write a function that uses JavaScript’s built-in method to generate a random number and assign it to a variable
  • 43. © 2017 Thinkful. All Rights Reserved. 43 JavaScript variables Declaring a variable var firstVariable; Assigning a value to it firstVariable = 6; Retrieving that value alert(firstVariable); Causes a popup to appear with the alert message "6"
  • 44. © 2017 Thinkful. All Rights Reserved. 44 Functions A function describes a repeatable process or behavior. JavaScript has some built-in functions, and in writing a complex program, you’ll write many, many functions that handle sub-sets of the behavior you’re creating. type in the console: alert(‘Hello from JavaScript land’);
  • 45. © 2017 Thinkful. All Rights Reserved. 45 The code!
  • 46. © 2017 Thinkful. All Rights Reserved. 46 Displaying the guess count
  • 47. © 2017 Thinkful. All Rights Reserved. 47 Displaying the guess count
  • 48. © 2017 Thinkful. All Rights Reserved. 48 Putting it all together: newGame() Set guessCount to 0 Display that guessCount Run the random number generator
  • 49. © 2017 Thinkful. All Rights Reserved. 49 Putting it all together: newGame()
  • 50. © 2017 Thinkful. All Rights Reserved. 50 Functions: parameter and return We sometimes pass a parameter and return a value. Parameters let us call a function multiple times with different inputs in order to get different outputs. Return sends back a value to wherever the function was called from
  • 51. © 2017 Thinkful. All Rights Reserved. 51 Receive user input
  • 52. © 2017 Thinkful. All Rights Reserved. 52 Receive user input
  • 53. © 2017 Thinkful. All Rights Reserved. 53 Check how the user did
  • 54. © 2017 Thinkful. All Rights Reserved. 54 Check how the user did: checkTemperature()
  • 55. © 2017 Thinkful. All Rights Reserved. 55 Check how the user did: checkTemperature()
  • 56. © 2017 Thinkful. All Rights Reserved. 56 What’s left? More specific feedback: getting warmer or colder? Count number of guesses with each guess Output each guess to the guess list New game button
  • 57. © 2017 Thinkful. All Rights Reserved. 57 What is Thinkful? Online coding bootcamp with 1-on-1 mentorship — learn anytime & anywhere & get a job, guaranteed
  • 58. © 2017 Thinkful. All Rights Reserved. 58 1-on-1 mentorship
  • 59. © 2017 Thinkful. All Rights Reserved. 59 Results Bhaumik Liz
  • 60. © 2017 Thinkful. All Rights Reserved. 60 Special offer • Try the program for two weeks – includes six mentor sessions – for $50 • Learn HTML/CSS/JavaScript • Option to continue into web development bootcamp • Come talk to me if you’re interested (or email me at dan@thinkful.com)
  • 61. Thank you! Email me with questions or suggestions: dan@thinkful.com March 2017