The document discusses how creating prototypes can help solve common IT project problems like unclear specifications and misunderstandings between clients and developers. It notes that prototypes look and feel like the final product but use simpler forms, simulating key functions to get feedback early. This helps save time and money by avoiding unnecessary work, clarifying expectations, and demonstrating professionalism before full development begins. The document also introduces LabWireframe as a tool for easily creating interactive prototypes that allow for real-time collaboration.
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Jakub Laskowski - Prototyping: a successful IT project recipe
3. Problem
• People don’t understand each other.
• Clients don’t really know what they want.
• Specifications are unclear and incoherent
• Developers often choose the easiest solutions.
• „One more fix”. Thousnd times.
• IT Projects are over time and over budget.
• Clients and developers are frustrated.
4. Solution: A prototype
• It looks and feels like the final product.
• Simple form.
• Simulates functions of the final product.
• Time spent on creating a prototype << time
spent on developing the project.
• Contains the same elements as the final
product.
5. Solution: A prototype
• By creating a prototype before developing a
project, you:
– Save time
– Save money
– Avoid misunderstandings
– Get a precise attachment to the contracr
– Show yourself as a professional
8. Why LabWireframe?
• Easy to Use (with nice and popular user
interface)
• Allows for creating dynamic prototypes
• Provides real time collaboration
• Focused on saving time.