La pubblicazione di un'applicazione sullo store
- 2. SIAMO PRONTI PER LA
PUBBLICAZIONE?
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- 3. ANALISI DELLE PERFORMANCE
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- 4. ANALISI DELLE PERFORMANCE
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- 5. ANALISI DELLE PERFORMANCE
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- 6. ANALISI DELLE PERFORMANCE
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- 7. ANALISI DELLE PERFORMANCE
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- 8. ANALISI DELLE PERFORMANCE
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- 9. DECIDERE I DISPOSITIVI
Manifest Capability
Description
Opts out of low-memory devices: the app will be
filtered out in Windows Phone Store, and will not
install on a 512/ 768MB device
Memory Cap
ID_REQ_MEMORY_300
ID_FUNCCAP_EXTEND_MEM
Does not opt out of low-memory devices (installs
on all devices), but is granted the MAX_CAP
memory allocation instead of the default
MIN_CAP.
The MAX_CAP (180MB on 512/768MB
devices; 380MB on 1GB devices).
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The default MIN_CAP (On 1GB devices,
150MB for XNA/Native apps, and 300MB
for Silverlight apps).
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- 10. ANALISI DELLE PERFORMANCE
!!!TESTATE SUL DISPOSITIVO NON SOLO
EMULATORE!!!
!!!PEGGIOR DISPOSITIVO COME
PROCESSORE E MEMORIA!!!
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- 12. ANALYTICS
•
Utenti nuovi
•
Durata media di una sessione
•
Ritenzione
•
Distribuzione utenti
•
Vedere se l’utente accede a certi sezione della vostra applicazione
•
Dispositivi su quali gira la vostra applicazione
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- 13. ANALYTICS STORE
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- 14. ANALYTICS SDK
Flurry
http://www.flurry.com/
Telerik Analytics (EQUATEC)
http://www.telerik.com/analytics
Google Analytics
http://googleanalyticssdk.codeplex.com/
MarkedUp
https://markedup.com/
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- 15. FLURRY SDK
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- 16. FLURRY SDK
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- 17. GESTIONE ERRORI UNHANDLED
2 STRATEGIE:
1. “Mascherare” gli errori non gestiti
private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
if (Debugger.IsAttached)
{
// An unhandled exception has occurred; break into the debugger
Debugger.Break();
}
e.Handled = true;
}
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- 18. GESTIONE ERRORI UNHANDLED
2. Dump su IsolatedStorage e invio email al prossimo riavvio se l’utente è
d’accord
http://blogs.msdn.com/b/andypennell/archive/2010/11/01/error-reportingon-windows-phone-7.aspx
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- 19. GESTIONE ERRORI SDK’S
Hockey App
http://hockeyapp.net/features/
BugSense
https://www.bugsense.com/docs/windowsphone
Crittericism
https://www.crittercism.com/
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- 22. STORE KIT TEST
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- 23. STORE KIT TEST
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- 25. TIPS&TRICKS
Gestione data build
[assembly: AssemblyVersion("1.1.*")]
[assembly: AssemblyFileVersion("1.1.*")]
DateTime buildDate = new DateTime(2000, 1, 1).AddDays(assemblyName.Version.Build).AddSeconds(assemblyName.Version.Revision * 2);
•
Se avete la funzione Trial create anche l’app GRATIS
•
Funzionano meglio le app GRATIS con in-app purchase
•
Se il prezzo è 0,99 state “perdendo” soldi e non state guadagnando più utenti
•
Se l’app lo permette cambiate le categorie per vedere se la visibilità migliora
•
Per advertising utilizzate più di un provider https://getadrotator.codeplex.com/
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- 26. DVLUP DVLUP DVLUP
•
Molto più di un semplice programma di premi per Windows Phone, Asha e Windows 8:
•
Visibilità
•
Promuovere le vostre applicazioni
•
Aiuto per il design
•
Thirs part UI Controls: Telerik
•
Tanti premi
http://www.dvlup.com
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