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First Look: ‘Video Game of the Year’ Paints a Vibrant Picture of Gaming History

The upcoming 296-page book from PCMag senior analyst Jordan Minor (that's me!) explores the world’s most popular art form via insightful essays that highlight the best and most influential games from 1977 to 2022.

By Jordan Minor
May 17, 2023
(Credit: Wren McDonald, Jordan Minor, Abrams Books)

Video games aren’t just fun in the moment; they also have fascinating histories. Many smart people have written many smart things about video game history, from Jamie Lendino’s retro gaming books to Anthony Frasier’s audiobook on Jerry Lawson’s pioneering achievements. I’ve also written a lot about video games, and you can read many of those thoughts here at PCMag.

However, I’ve always wanted to offer my complete, definitive analysis of video games as a whole. That’s why I’m excited to introduce my first book, Video Game of the Year: A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977, coming July 11 from Abrams Books.

Video Game of the Year: A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977
(Credit: Heesang Lee, Abrams Books)

In each chapter, I write a critical essay arguing why a certain game is the most significant of that year, including the likes of Animal Crossing, Metal Gear Solid, and Pong. Maybe it’s the best game, maybe it’s the most influential game, or maybe it’s the game that best reflected the current trends. Collectively, these individual chapters explain gaming history for experts and novices alike.

Each chapter includes an alternate choice, too. The book has more than 75 guest essays written by some of the most exciting writers and personalities in the video game industry, including familiar faces from IGN, Mashable, and PCMag. Giant Bomb’s Dan Ryckert wrote the foreword. Here's the full contributor list:

Video Game of the Year: A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977
(Credit: Jordan Minor)

Although I’m incredibly proud of the text, what really elevates Video Game of the Year to the next level is the absolutely stunning, full-page full-color artwork from Wren McDonald that accompanies each chapter. I’m so excited to reveal some of those pages exclusively on PCMag. Take a look!


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1984: Tetris - The Communist Game of the Year

Tetris
(Credit: Wren McDonald, Jordan Minor, Abrams Books)

1993: NBA Jam - The Slam Dunk of the Year

NBA Jam
(Credit: Wren McDonald, Jordan Minor, Abrams Books)

2002: Grand Theft Auto: Vice City - The Crime of the Century

GTA: Vice City
(Credit: Wren McDonald, Jordan Minor, Abrams Books)

2004: World of Warcraft - The Matrix of the Year

World of Warcraft
(Credit: Wren McDonald, Jordan Minor, Abrams Books)

2005: Resident Evil 4 - The New Nightmare of the Year

Resident Evil 4
(Credit: Wren McDonald, Jordan Minor, Abrams Books)

I can’t wait for you all to get your hands on this book. It’s something really special.

Video Game of the Year: A Year-by-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977 releases on July 11 and is available for pre-order now.

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About Jordan Minor

Senior Analyst, Software

In 2013, I started my Ziff Davis career as an intern on PCMag's Software team. Now, I’m an Analyst on the Apps and Gaming team, and I really just want to use my fancy Northwestern University journalism degree to write about video games. I host The Pop-Off, PCMag's video game show. I was previously the Senior Editor for Geek.com. I’ve also written for The A.V. Club, Kotaku, and Paste Magazine. I’m the author of a video game history book, Video Game of the Year, and the reason why everything you know about Street Sharks is a lie.

Read Jordan's full bio

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