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we have the following process/toolchain and would like to have one question answered:

start Open Broadcaster Software (mirrors one screen to another screen, in our case Oculus VR DK2 image to normal monitor) -> start vorpX in the mirrored broadcast -> start the game (rFactor 2) in the mirrored broadcast.

We now have one stereoscopic image for the VR headset and another stereoscopic image on the normal LCD monitor but want to have a non-stereoscopic image on the second screen, which is not splitted and warped for an audience (just raw game image). Is there any way to achieve this?

OS: Windows 7 Graphics card: Nvidia GTX660

A possible solution is to cut one image out of the two and unwarp it. How does this work?

This is what I posted as a clarification upon being put on hold on some other site:

There are two display devices connected to the computer (one single graphics card): The Oculus Rift DK2 and an LCD screen. With our current setup/toolchain, we manage to have a mirrored image of what is being displayed in the DK2 on the LCD screen but want to have a single image there (not splitted).

Best regards, Chris

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We eventually resolved the issue by updating vorpX to the latest version and changing a setting in the vorpX ingame menu which is called Direct Mode Show Original

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