Questions tagged [uiscenedelegate]
Methods you use to respond to life-cycle events occurring within a scene.
uiscenedelegate
161
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Open universal link when app is in background
I have a case with this problem iOS. When I click an universal link, when the app is in background, the below method not fired
func application(_ application: UIApplication, continue userActivity: ...
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App migrated from SwiftUI to UIKit does not call any SceneDelegate methods, shows blank screen
Background:
The situation described is very similar to those highlighted in the following questions on SO and Apple Developer forums.
Unfortunately, after trying the suggested solutions, as well as ...
-2
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1
answer
50
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Implementing Facebook App Events in Legacy iOS Project Without Scene Delegate
I'm working on a legacy iOS project where the AppDelegate file exists, but there's no SceneDelegate. I need to implement Facebook App Events following the guidelines provided here:
Facebook App Events ...
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60
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IOS SceneDelegate not invoked when extended in a different target
I have an iOS project with the following targets:
SwiftExtensions (AppTarget) -> depends on Experience
Experience (StaticLibrary) -> depends on Lifecycle
Lifecycle (StaticLibrary)
I have ...
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188
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Multi-screen SwiftUI app setup using Scenes
I am trying to set up a SwiftUI app that shows different UI on the device's app and the external, non-interactive display (like Keynote does when presenting).
What I have so far:
@main app structure ...
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1
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71
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Swiftui redirect to another view from SceneDelegate
When a specific url is opened we enter to this function
func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {
i need to go to a specific screen what i tried ...
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121
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SwiftUI: External screen view not updating after app comes back to foreground
I need to use external screen do lyrics projection (I develop app for chords & lyrics). Everything works fine until I move app to background and back to foreground.
View on external screen is not ...
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1
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94
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Issues with IOS Universal link launch
I have followed this documentation to set up Universal links. I think I've set up everything successfully because when I tap a universal link, my app is launching and I'm receiving the URL in scene(_:...
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46
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Routing external events to a specific scene in an iPadOS app
I have a SwiftUI and iPadOS app supporting multiple scenes and many launches. In this post, let's consider only two launch types:
Normal launch (user taps on the app icon)
File launch (user taps on ...
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1
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56
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I want to use the existing navigation controller that is currently on the screen. That way the user can return to where they were
I am implementing paypal using SFSafariViewController. I have called the create order api and after the order is success i return back to my app to capture payment by using a deep link in ...
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264
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Carplay scenedelegate never called in SwiftUI
I am facing one issue where I have created a car play scene delegate file but it never gets executed.
Here is my code for the app
@main
struct FredScannerProApp: App {
@...
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How do I fix the error on erased SceneDeleate related with UIKit?
At first, Xcode always been terminated with the error related with EnvironmentObject. To utilize EnvironmentObject on Xcode, I created SceneDelegate.swift since my project didn't contain it. Then it ...
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1
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167
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None of SceneDelegate methods (options connectionOptions & continue userActivity) are triggered when opening the app via Firebase Dynamic Link
I'm facing an issue with Firebase Dynamic Links in my iOS application. Whenever I open the app using a dynamic link, none of the functions in my AppDelegate or SceneDelegate seem to be called, except ...
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128
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How to enable scene restoration in SceneDelegate? What does scene restoration do?
I'm looking to implement scene restoration and wanted to make sure that I have the right idea on how to approach this. Currently, my application supports multiple windows but every subsequent scene ...
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How to create unit test for UISceneConnectionOptions?
Is there a way to set the launch URL and source application property of connectionOptions/UISceneConnectionOptions for testing SceneDelegate? I see that the properties of UISceneConnectionOptions are ...