Questions tagged [sprite]
A sprite is a two-dimensional image or animation that is integrated into a larger scene.
sprite
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Pygame - Load letters and display text for an image
I'm following Tech with Tim's guide on how to create a platformer game link
I created a function to load letters from a sprite image, based on his load_sprites function:
def ...
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Having Trouble making a Simple Dress Up Game in Pygame [duplicate]
I'm trying to make a simple dress up game where there are three buttons. Depending on which button you press, you can put either a pink, blue, or green shirt on a mannequin.
However, my problem is ...
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I can't remove the gaps between the edges of the cube in a sprite made from an SVG image
Most learned friends
I have an SVG cube icon. I made a sprite out of it, but there are gaps between the edges of the cube that take on the background color of the div in which the cube is located. How ...
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wrong update ("move") function of endboss laser, please help me to correct it (python / pygame)
I'm programming an endboss for my space invaders game.
I don't provide the full code of my game, but just the part I've got problems with. (It would be to much content and it would be hard to ...
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Why seperate ways of drawing images to screen in pygame [duplicate]
I'm currently following "Python crash course" in an attempt to learn python. In the book one of the projects makes an alien invasion game using pygame.
I'm a bit confused about different ...
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sprite that doesn't rotate properly [duplicate]
I'm creating a game with some friends and... we're stuck on the rotation of an image.
I have a sprite, with an image, and I want to rotate it this way. (1= 0°, 2= 90°, 3= 180°, 4= 270°)
What happens ...
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How to use updateTransform to do something every frame/render WITHOUT moving the sprite? (or is there a better callback?) (Using ReactPixi)
Pixi.js added an onRender callback that is called every frame in v8, however ReactPixi seems to only have support for Pixi.js v7, so I have to use updateTransform. (I'm using ReactPixi). The ...
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Simple Sprite Animation Not Playing As Intended
I have a simple animation for lava that I want to play. Ideally, it should play only when visible on the screen, BUT for now, it is set to always animate (screenshot attached).
Each Lava Pool has 1 ...
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Enemy Bullet group sprites are not displaying on screen [duplicate]
For some reason the update() method and draw() method of the sprite.Sprite.Group() not working correctly, both methods are working for the player_bullet and other sprite groups that I create, but the ...
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Shrink a rotating object up to point
I have an object (orange) that is tied to a hinge joint (black) and can rotate around it. At some point when I detect collision with other object I have to cut it there (red). In order to do that I ...
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Trying to make an Isometric game without isometric tile rendering [duplicate]
I am a high school student programming a pygame game for a school project that is due in about a week and a half from now and my problem is if I am able to create an isometric game but instead of tile ...
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SpriteRenderer changing sprite on runtime not working in android build?
If you try creating test scene, with a simple script to change sprite every a period of time.
The sprite doesn't change, but if you try to log the changed sprite name, you'll see it has changed ...
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How to crop part of an image in SDL2
I'm working on a raycasting engine in C using the SDL2 library. I figured out how to render sprites by loading in images like this:
void draw_sprite(SDL_instance map , SDL_instance display, ray *rays)
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Randomly Choose Animation in an Animated Sprite
Firstly, gotta make sure AnimatedSprite2D is the right node to use. I'm making one of those random clicker games where you click a button and get a random chance of getting different items. I need ...
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SVG Sprite still working even after removing object
In my index.shtml I have
<object data="icons/svg-sprite.svg" type="image/svg+xml" width="0" height="0" style="display: none;"></object>
...