Questions tagged [codesign]
In iPhone development codesign deals with Provisioning Profiles, App Developer Certificate and device UDID.
codesign
592
questions
-1
votes
1
answer
167
views
Xcode fails to run a macOS app: NSPOSIXErrorDomain 153
The app was running well few month ago. Suddenly the Xcode Run started to fails. Note, that Build phase is fine, but on the Run phase pop-up window with error appears:
Could not launch “CloudKitCMS”
...
0
votes
1
answer
68
views
How to resolve EXC_BAD_ACCESS(code=2) when access to mmap allocated excutable page? on Apple silicon(MacOS & M1 mac mini)
I have written a test program to implement something similar to self-modifying code on Apple Silicon.
int main() {
uint8_t *instr;
uint32_t instr1 = 0x8b000000; // add x0, x0, x0
...
1
vote
1
answer
111
views
Code sign NUPKG file with a USB/Hardware token
I have an EV certificate from Sectigo to code sign, which is a hardware/USB token.
I need to code sign the app in the NUPKG file format, but the key is required through NuGet and the token I have has ...
1
vote
0
answers
48
views
How to skip UAC allow app to make changes check when publishing an app?
I am publishing an application that runs as a Windows service. There are two executables involved: the servicemgr.exe (the Task tray UI for managing the service) and service.exe (the actual Windows ...
-1
votes
1
answer
271
views
Xcode 15.3 Archive and Direct Distribution of App fails during notarization: The signature of the binary is invalid / unsealed contents in root dir
I have a macOS swift app that I ship via Archive / Direct Distribution / Export App (sign with Developer ID Certificate) -> Use notarytool within DMGCanvas.
The app depends on a swift package that ...
0
votes
1
answer
91
views
pkgbuild produces a package that fails to install
I am trying to create a simple macOS package that installs a tool in /usr/local/:
hello.c:
#include <stdio.h>
int main(void) {
printf("Hello World\n");
return 0;
}
distribution....
0
votes
1
answer
145
views
Is codeSignature required for static framework? (xcode)
In other frameworks, I've seen codeSignature included in dynamic cases.
because dynamic frameworks have "embed and sign" option.
but this time Apple said, "Signatures are so required in ...
0
votes
1
answer
342
views
Problem accessing keychain certificate via ssh in macOS Sonoma
I'm running iOS mobile automation tests using appium on macOS Sonoma. When I connect to Mac via SSH, I cannot access my certificate in the login keychain. There is no problem when using the Mac ...
0
votes
0
answers
230
views
Renew expired fastlane certificate from .cer file. File does not contain private key
I have a problem replacing our expired certificate for our project. We develop an app for a company, and i have been given a .cer file from them, to renew the certificate. However the file does not ...
0
votes
1
answer
517
views
Got error when installing flutter release build in iOS
I was trying to install release build in iOS using testflight and it didn't work. In debug mode it works fine. So, I tried installing the build using the command "flutter run --release". I ...
0
votes
0
answers
48
views
PHP for Sonoma unable to build chain to self-signed root for signer
I'm trying to sign PHP library por Sonoma and errors founds with code sign command
The steps I followed are:
Created Certificate Authority for codesignin named CA for PHP
Created Code signing ...
0
votes
0
answers
98
views
Flutter XCode Failed to Code Sign Release
target: release_ios_bundle_flutter_assets failed: Exception failed to codesign
Hi guys, I have been trying to solve this issue for some time now. I have already spent quite a long time time trying to ...
0
votes
1
answer
143
views
How to perform post install codesign in CMake?
I have a simple C++ application built using CMake. In macOS it can be allowed to dump core on crash by doing something like:
add_custom_command(TARGET mytarget POST_BUILD
COMMAND /usr/libexec/...
-2
votes
2
answers
376
views
How to distribute custom macOs app without App Store
I've created a macOS app (test.app) using third-party software, without using Xcode, and it's operating smoothly. However, when attempting to launch it for the first time, an error message appears ...
0
votes
1
answer
235
views
Failed to codesign since macOS Sonoma
after many hours looking for a solution I hope to find one here :) I am creating an ios application using flutter. Since updating my macbook to MacOs Sonoma it is impossible for me to launch an ...