To implement side-by-side framebuffer display using Linux's DRM API, it is necessary to:
- create and configure framebuffers
- interact with DRM to acess graphics hardware
- set up and position planes for each framebuffer segment
- manage scaling and refresh operations
Here's my example:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
int main(int argc, char **argv) {
int fd = drmOpen("i915", NULL); // Replace "i915" with your GPU driver
if (fd < 0) {
perror("drmOpen");
return 1;
}
drmModeRes *res = drmModeGetResources(fd);
if (!res) {
perror("drmModeGetResources");
drmClose(fd);
return 1;
}
// Assuming the first connected connector and its encoder and CRTC
drmModeConnector *connector = drmModeGetConnector(fd, res->connectors[0]);
drmModeEncoder *encoder = drmModeGetEncoder(fd, connector->encoder_id);
drmModeCrtc *orig_crtc = drmModeGetCrtc(fd, encoder->crtc_id);
uint32_t buffer_id;
// Assume a framebuffer is already created and filled with data, use its ID here
buffer_id = YOUR_FRAMEBUFFER_ID;
// Display the buffer in two parts side by side
for (int i = 0; i < 2; i++) {
drmModeSetPlane(fd, res->planes[i], orig_crtc->crtc_id, buffer_id, 0,
1920 * i, 0, 1920, 1080, // Destination rectangle
0, 0, 1920 << 16, 1080 << 16); // Source rectangle (fixed-point format)
}
// Main loop or further processing
printf("Framebuffers displayed side by side.\n");
// Clean up resources
drmModeFreeCrtc(orig_crtc);
drmModeFreeEncoder(encoder);
drmModeFreeConnector(connector);
drmModeFreeResources(res);
drmClose(fd);
return 0;
}