At the moment, I just have my default settings for my unity project, which I then upload to Github. However, every time I change something, a bunch of meta files and other (seemingly) unrelated files get changed and are thus unstaged.
Wanting to keep my commits (and my local branch) clean, I searched online for some way to make unity work more efficiently with Github. Following the steps in the below link, I was able to get a pretty clean commit, but when I get to the step about deleting the Library folder and letting it rebuilt, opening the project afterwards results in an empty scene.
How to prepare a Unity project for git?
I read some stuff that the library folder is not necessary, so you don't need to remove it, but then when I download the project on my other laptop, I have the same problem (empty scene). Most of the information I have found doesn't seem very helpful or flat-out doesn't work.
Is there something I can do to fix this?
Library
andTemp
folder except to confirm that these are temporary files that do not need to be committed into your repository, or if you are deleting these folders as a way to force a reimport of your project.