I've gone through all the recommended steps to prepare a Unity project for a Git repository following the directions here:
I've correctly setup the .gitignore file etc.
However when I clone my newly created Git repo on a different machine I noticed that my scene, assets etc. are missing. The scripts seem to be there.
I noticed that when I copy over the Library folder the missing things (scene, assets) come back.
I'm assuming that there is something in the Library folder that just can't be ignored or that the "forcing assets to text" just isn't working properly.
I'm using Unity 5.3.5f1.
I'm still fairly new to Unity/Git etc. so I may have overlooked something obvious but I've followed all suggested directions.
Any help would be much appreciated.