If you see a cage with an elephant noted as buffalo, do NOT believe your eyes.
(c) Kozima Prutkov
There's no one behind this account.
"I'm not like those mean gnomes. I'm a million times worse."
One of 50 Brian's gnomes from Fable 3
Jun
11 |
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awarded | Publicist |
2023 | |||
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Sep
8 |
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awarded | Yearling |
Sep
8 |
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awarded | Yearling |
Jun
16 |
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awarded | Announcer |
Mar
17 |
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awarded | Announcer |
Mar
10 |
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awarded | Notable Question |
Jan
9 |
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awarded | Announcer |
2022 | |||
Dec
16 |
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awarded | Announcer |
Sep
8 |
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awarded | Yearling |
Sep
8 |
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awarded | Yearling |
Mar
19 |
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awarded | Announcer |
Mar
19 |
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awarded | Nice Answer |
Feb
21 |
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revised |
How to add multiple meshes on the locations of the vertices of, for example, a sphere? (Adding them all at once) deleted 1094 characters in body |
Jan
20 |
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comment |
Align origins to bottom of objects How do you already know Blender can't do that? Align tools addon can do that. In N panel click Advanced, Pivot mode, include active object by Active too, Self mode, Min option to align to minimum of each alignment for each object (so, minimum position for Z axis), pick Z axis. See also blenderartists.org/t/multiple-objects-origin-to-base/1295029 |
Jan
10 |
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reviewed | Approve suggested edit on UV-Map does not show on bevels |
Jan
5 |
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reviewed | Looks OK Randomizing values in Blender 3.0 Geometry Nodes |
Jan
5 |
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reviewed | Looks OK Objects in outliner grayed out |
Jan
1 |
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comment |
Has the Control Key + Rotation snapping increment been changed or dropped? @Warren you can search for current shortcuts in user prefs > keymap > enter name of operator / shortcut depending on filter. Or you can ask new question with explanation of your problem. 2.9 shouldn't be drastically different here, but devs indeed really like changing shortcuts all over (even if just changing e.g X to Y with both being free). |
Jan
1 |
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reviewed | Approve suggested edit on Cycles CUDA issues in Google Colab when rendering |
Jan
1 |
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reviewed | Approve suggested edit on How to add faces while using a Mirror modifier? |