![](https://cdn.statically.io/img/i.sstatic.net/3IDNI.jpg?s=128&g=1)
I don’t really know what I’m doing.
Jul
16 |
|
awarded | Populist |
Jul
8 |
|
comment |
Not enough connectors in Render Layers node thanks for the support @james_t :) |
May
23 |
|
awarded | Caucus |
Apr
26 |
|
comment |
How to select all the vertices on one side of an edge loop? nice answer, I've never tried to use it this way :) |
Apr
16 |
|
comment |
How to denoise animations using Blender's Temporal Denoiser? Hey @Anson :). I don't believe it's needed, the denoiser worked quite well with just the 5 frames i tried. However, this answer is still needlessly complicated, since there are now free addons that are easier to use :) |
Apr
15 |
|
comment |
Close this thing No problem, feel free to ask more questions if anything else comes up ;) |
Apr
15 |
|
comment |
Why is the pattern shrinking? I've tried multiple UV configurations, is that the problem? Hi :). You need to keep the same Texel Density for all parts of the UV map. There are addons to help with that |
Apr
14 |
|
revised |
Edge selection highlight not working added the gif directly into the post :) |
Apr
14 |
|
answered | Close this thing |
Apr
13 |
|
revised |
How to create a fluffy tail with geometry nodes? added gif directly into the post. feel free to remove, i just like gifs :)) |
Apr
13 |
|
revised |
How can I make a continuous texture on a non-flat surface? added 61 characters in body |
Apr
3 |
|
awarded | Supporter |
Feb
11 |
|
awarded | Nice Answer |
Feb
4 |
|
comment |
Question on scaling object and its impact on rendering in Cycles Hi :). It's generally easier to have the final render in real world size, so that depth of field and light falloff will be correct. |
Feb
1 |
|
revised |
why the child item moving incorrectly with other multiple items including the parent? Hi :). I made the important part into a gif, and put it directly into your post. |
Jan
29 |
|
comment |
How to create procedural gradient mosaic pattern good ol' nodes magic is what i'm here for :)) |
Jan
29 |
|
comment |
Rounded mesh from an SVG Hi :). The ScG is a stylized graphic translation. You'd have a much easier time modeling it from scratch, using the illustration as a guide :). |
Jan
24 |
|
comment |
Is there a way to lock Shader node In blender? Hi :). You can link the nodegroup from a different file or scene. Depending on the Blender version, users may see the nodes, but won't accidentally change them. |
Jan
18 |
|
comment |
Can I change the lower Limit of Camera Sensor Width manually? Hi :). Lowering sensor size works exactly like cropping the final image. So instead you can render it with a higher resolution, and crop the image in post. The result will be the same, and you'll avoid messing with the camera parameters :) |
Jan
12 |
|
comment |
Where to put holding loops Happy to help :). Good luck with your project. |