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1 vote
2 answers
133 views

Should I be Using a Thread?

I made a console application which makes the mouse click in the middle of the screen every two minutes. It has a while True loop in it which is meant to keep going for relatively long periods of time (...
Archie Gertsman's user avatar
0 votes
10 answers
1k views

Why does the instruction "do" require a "while"? [closed]

Since this statement is so common: while (true) (Java) or while (1) (C) or sometimes for (;;) Why is there not a single instruction for this? I could think that an instruction that could do it ...
Niklas Rosencrantz's user avatar
0 votes
2 answers
1k views

Loading chunks around center

I am making a voxel game like Minecraft. I am able to load chunks using multithreading with the code... for (int x = 0; x < WorldSettings.WORLD_WIDTH_IN_CHUNKS; x++) { for (int y = 0; y < ...
ChengDuum's user avatar
10 votes
4 answers
17k views

Is it a performance hit to create threads that loop a lot to check for things?

This is a generic question that I've always wondered. In general, is it intensive for a CPU to create threads that perform "while not true ..." loops or similar? For example, suppose I do: // ...
Rowan Freeman's user avatar