Questions tagged [mutants-and-masterminds]
Mutants & Masterminds is a roleplaying game based on the d20 SRD. It is published by Green Ronin Publishing. The character creation process is point-buy with power-level limitation set by the GM. The PL varies from 1 (regular guy) to 20 (über cosmic entity).
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Summon Battlefield: Attacking your own minions for benefit?
This was a boss I've made for my players that ended up very different from anything from the community I've seen thus far so I decided to post it here and ask if this is all RAW proper so that players ...
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RAW, how do Maneuvers and Critical Hits apply to Rocket Launcher AoEs?
Pg. 219 has a funny weapon listed in equipment called a Rocket Launcher, a "Ranged Damage 10, Burst Area 7" weapon. This only costs 27 points, with the description saying "the primary ...
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In Mutants & Masterminds 3e, what does “arc” mean in Multiattack, and how does Selective affect it?
Under the Multiattack description, it says:
You can use Multiattack to hit multiple targets at once by “walking” or “spraying” the Multiattack across an arc.
“Arc” is not defined anywhere. There are ...
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What happened to Pseudo?
Pseudo was a heroic Grue metamorph in 2E Freedom City's Freedom League (I have a vague memory that he was not in the 1E book, but I might be wrong on that count). In the 3E Freedom City book, he's no ...
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What is the Manual of the Modrossus?
Recently, when trying to find bits of lore for characters in a game I'm running set in the Nerian Nexus, former home to Master Mage Adrian Eldrich, I ran into a mention of a "Manual of the ...
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Are there any rules for using Stealth after attacking?
The 3E Stealth rules for hiding read as follows:
HIDING
If you have cover or concealment, make a Stealth check, opposed by an observer’s Perception check, to hide and go unnoticed.
If others are ...
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Is the name of Earth's Master Mage spelled "Eldrich" or "Eldritch"?
Someone on the Discord asked this question, and I was surprised to find that the answer didn't seem clear.
In the 1e Freedom City book, Adrian Eldrich was introduced as Earth's Master Mage, who goes ...
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Can someone use the Telekinesis power with an Area modifier to attempt an Area Grapple?
If I have the Telekinesis power with an Area modifier (also Selective and Damaging, why not?), can I attempt grappling multiple opponents in the area with it like an enraged Sith Lord?
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How do Quickness and Inventing/Artificer/Ritualist work(M&M3e)?
Is it possible to have, say, Quickness 20 (Limited to One Task (Inventing)) and thus push the time it takes to create an invention below a second and thus make an invention in under a second (...
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How can I do a "Fastball Special" to throw my ally at an enemy?
I, being a fairly typical Powerhouse, want to chuck my friends at enemies so they can do a Slam Attack (or is it a Charge Attack? Whatever makes you use movement speed for damage). How would I go ...
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Can you implant minions in someone?
I will be playing in a M&M game in two weeks and my character concept is an A.I who is everpresent(Represented by summon and teleport abilities) and I was wondering if I could implant an ...
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Can Equipment be removed without a Hero Point for the Complication?
In a recent discussion on Reddit, a few of us asserted that Equipment, unlike Powers and Devices, can be removed without warning by the GM, whether it's a temporary removal (the gun jams, or runs out ...
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How would a gravity-based AoE Flight attack be resisted?
I'm trying to build a power that changes which way is "down" in a certain volume. I'm planning to use the Flight effect, with Burst Area and Attack modifiers. As I understand it, unwilling targets ...
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Was Steve Kenson involved in the design of Mutants & Masterminds 3e?
I was talking to a group of gaming friends and the topic of Green Ronin and Steve Kenson came up. Someone commented that Steve Kenson was working on Aberrant and didn't seem to do anything for Green ...
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If I have an Extended Teleport effect, can it be triggered when I get knocked out?
This is the power I bought for my character
Triggered(1) Extended Teleport 10
Trigger: When Artifice is knocked out, he teleports away from enemies to a teleport beacon he's set up.
Teleport ...