All Questions
Tagged with fate-core gm-techniques
13
questions
8
votes
2
answers
327
views
Handling the Scenario After Wild Player Financial Success
Well, they did it. Your players went head-to-head against an antagonist with Superb Resources, and instead of taking critical social damage and retiring from adventuring, they took him for all he's ...
5
votes
1
answer
244
views
Avoiding losing much time on uninteresting scenes
As I understand it, the core idea of Fate is to only spend time playing scenes with an impact into the story and the characters.
Still playing it I've seen much time being spend on scenes that are ...
10
votes
2
answers
300
views
How do I GM a team engineering problem in fate core?
The ship is under attack!
I am GM. My PC is first mate on a space ship. The ship is being attacked by some tiny hard-to-detect UFOs. PC wants to work with the engineering team to rig up some better ...
20
votes
5
answers
2k
views
What's is the GM's purpose in Fate Core?
While this may sound like a rant against Fate Core that's not my intention. I'm just trying to understand what I'm missing.
I'm just beginning to learn about Fate Core. In the book it talks about ...
9
votes
1
answer
611
views
Would having a Fate character start at a lower level in a solo game pose problems?
I am planning to run a solo Fate game inspired by videogames (Legend of Zelda in particular, since I've been playing that a lot) and their long progression from a no-name hero to a world saviour. It ...
13
votes
4
answers
3k
views
Is Fate style GMing "lazy"?
Newbie GM here preparing for my first ever Fate GM session. My group consists of 4-5 players with varying levels of experience in RPG games. We have previoulsy played a long Pathfinder campaing and ...
7
votes
3
answers
751
views
New to Fate: how to manage all aspects at play
Newbie Fate GM here, I will soon GM my first ever session. Seeing how important being aware of all aspects at play at any given scene is, how do you keep track and announce all the various aspects ...
7
votes
1
answer
431
views
Should all play happen in scenes in Fate?
After reading the core rules and playing a first — very pleasant — session (I was the GM) I wonder how many time in a game should be spend in a formally declared scene?
In our last ...
12
votes
1
answer
839
views
How can I help my players be proactive and dramatic together?
We've recently started a Fate Core game, and found that the system delivers on its promise of stories about "proactive, competent and dramatic" characters. Which is great! Except the characters, drawn ...
10
votes
5
answers
1k
views
Dealing with Character Advancement in a Game with Rotating GM's
I am part of a group, we are going to be playing Fate Core. There are going to be 4 of us playing. We want to be able to rotate the role of Game Master.
We envision playing in an episodic format. ...
21
votes
3
answers
2k
views
Playing Fate with competitive players
I've just finished reading the Fate Core book, and I'm really surprised how well this system presents itself. But inevitably, I've started thinking about what-ifs - and one of them is playing with ...
15
votes
2
answers
1k
views
How can I keep the nature and capacity of NPCs hidden to generate a fear of the unknown?
In traditional games such as D&D, the mechanics of the NPCs you face are generally an unknown quantity. The players and the characters only have a rough idea of what an NPC is capable of, based on ...
19
votes
1
answer
1k
views
What concrete rules can you point a GM to that is stuck in non-storytelling paradigms for Fate?
Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate?
I ...