All Questions
Tagged with conversion game-design
5
questions
7
votes
2
answers
647
views
How do I determine a baseline difficulty when converting a d100 system to a d20 system?
How do I mathematically determine a baseline difficulty number when converting a d100 "roll under" system to a d20 "roll over" system?
The Basic RP system (and variants) uses a ...
3
votes
0
answers
268
views
Implement Ars Magica magic system into Rolemaster [closed]
I was wondering if someone has tried to implement the Ars Magica magic system into Rolemaster, and how.
I guess you could assign some cost to the forms and techniques, maybe scaling its values to a ...
3
votes
1
answer
212
views
How Do I Reverse Engineer Ability Checks from 3e to 2e?
This question relates to how the designers of 3rd edition might have come up with the roll-over Ability Check mechanics from the roll-under Ability Check mechanics of 2e. The problem I'm trying to ...
8
votes
2
answers
787
views
How can I simplify a series of rolls without changing probability too heavily?
Ok, I'm working on a combat system converted from a video game to a tabletop game, and I'd appreciate some feedback on how I can make my combat defense system work. Currently attacking is handled as ...
6
votes
2
answers
795
views
Handling merchant inventory with lots of items?
Ok, so I'm converting a roguelike video game to a tabletop game (GearHead, if anyone's interested), and I'm running into a catch where I want to keep the tabletop game essentially compatible with the ...