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19 votes
3 answers
33k views

Is there a mechanical benefit to using a light crossbow over a long bow or short bow?

A longbow (1d8, 150/600 range), and a shortbow (1d6, 80/320 range) benefit from "Extra Attack". A light crossbow (1d8, 80/320 range), or a hand crossbow (1d6, 30/120 range), do not benefit ...
Ray C's user avatar
  • 992
16 votes
7 answers
15k views

Are light hammers broken/underpowered, and would adding the finesse property fix this?

When playing RAW, the only simple melee weapon with the finesse property is the dagger (PHB page 149). Most other thrown weapons of this type (hand axe, javelin, and spear) all do 1d6 damage with a ...
papidave's user avatar
  • 1,051
2 votes
2 answers
861 views

Is this homebrewed shield weapon balanced?

Relatively new player here who likes to theorycraft. Currently playing a homebrew campaign, and I'm thinking of making a backup character for if my current one (a Ranger, who AFAIK are known to be ...
field158's user avatar
  • 1,949
31 votes
12 answers
8k views

How can a new DM deal with having given out overpowered weapons at a low level?

I am in a few campaigns, one of them has a DM who's never been a Dungeon Master before. Their grasp of the rules and how the game is played is sound but they are a bit of a pushover when it comes to ...
britbrodcast's user avatar
  • 1,155
13 votes
3 answers
3k views

Is homebrew Martial Spear as balanced as the Chultan spear (yklwa)?

During a discussion at GiTP it appeared to me that there is a gap in the weapons table for spears: there is no martial spear, one handed/versatile, but there is a pike, which is both heavy and two ...
KorvinStarmast's user avatar
8 votes
1 answer
3k views

Would allowing versatile weapons wielded in two hands to benefit from Dueling be unbalanced?

As a DM, would allowing players using a versatile weapon in two hands to benefit from Dueling create unforeseen imbalance in the game? The reason for this change is because it appears that the ...
Liam Morris's user avatar
  • 4,856
2 votes
1 answer
4k views

Is it imbalancing to have unarmed strikes count as weapons?

Unarmed strikes already count as "attacks", "melee attacks", and even "melee weapon attacks" as the Sage Advice Compendium, version 2.3, states this on page 11: For example, an unarmed strike ...
Exempt-Medic's user avatar
  • 76.6k
5 votes
3 answers
2k views

How would it unbalance gameplay to remove the limitation "requires a free hand to load" for hand crossbows?

Crossbow Expert: hand crossbow & shield I'm working on stats for royal guards of a homebrew capital – using Guard Captain as template. I gave them a hand crossbow and the Crossbow Expert feat, ...
Vadruk's user avatar
  • 10.1k
32 votes
4 answers
5k views

Can my players abuse this homebrew Blade of the Thirst magic item?

I am designing a homebrew magic item. I think I have it balanced but need to know if there are any loopholes I have not seen. Blade of the thirst, magical longsword, requires attunement, versatile, ...
Skeith's user avatar
  • 4,411
4 votes
2 answers
2k views

What is the rarity of my homebrew melee weapon that banishes on critical hits?

I want to make a melee weapon that, if you score a critical hit, casts banishment on the target. I don't mind it being of a high rarity, but I don't want it to be broken. I wasn't planning on making ...
NathanS's user avatar
  • 79.3k
9 votes
5 answers
3k views

Is this Onyx Spear homebrew magic weapon overpowered for a low-level (3-5) character?

I'm building a unique weapon that can be looted off a boss creature in a very early portion of my campaign (expected for characters level 3-5), and I want to ensure that I can fairly hand it out to ...
Xirema's user avatar
  • 52.8k
4 votes
4 answers
4k views

Is a weapon that grants additional attacks overpowered or exploitable?

I'm bringing a metal into my campaign that's light and strong (think aluminium/titanium) so attacks with weapons made from it end up being faster. Would allowing a second attack on a miss once per ...
AnthonyA's user avatar
9 votes
2 answers
2k views

Would being able to apply Great Weapon Master twice be a problem?

Great Weapon Master grants the option to take a -5 to your attack roll in order to get a +10 bonus to damage. Due to bounded accuracy, that's a pretty big hit on your chances that's not easy to ...
Erik's user avatar
  • 81.6k
10 votes
3 answers
4k views

Is this "Elven Thrower" magic dagger balanced?

Based on the Dwarven Thrower, this homebrew magic weapon is essentially an elven dagger with the similar returning feature. The exact specifics: Elven Thrower Weapon (dagger), rare (requires ...
Youjay's user avatar
  • 5,630
8 votes
1 answer
1k views

Is a dual element weapon unbalanced?

I was thinking of a homebrew magic weapon to give one of my players, and wanted to see if anyone that it would be unbalanced or broken. It is a longsword that is black and white, split down the ...
bubbajake00's user avatar
  • 3,210

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