All Questions
20
questions
8
votes
6
answers
2k
views
Is there any monster with statblock changes during an encounter?
So I've been DMing D&D 5e for quite some time. My table enjoys long, challenging encounters. However many monsters end up repeating the same actions after a few rounds. I usually circumvent this ...
1
vote
3
answers
706
views
The GOD SLAP - Balancing for 5th edition
Question about balancing for 5th edition combat.
I have this idea for a new attack. I call it the God Slap, a technique unique to monks that must be learned from studying at the feet of a master. The ...
9
votes
5
answers
3k
views
How to calibrate combat encounters for high level play?
The DMG contains recommendations for the XP values of encounters that are supposed to help you create engaging but survivable combat encounters (page 82).
They work pretty well for low- and mid-level ...
11
votes
4
answers
5k
views
Will it break the game if healing in combat heals the max instead of rolling?
In the next week I will start a new campaign where I will be the DM. The players will be totally new to the DnD World. I want to let them to freely choose the class and race which they want to play, ...
20
votes
2
answers
1k
views
Would it be balanced to introduce an "Aim Action" that uses the same mechanics as True Strike?
There are few things in D&D 5E on which the consensus is as overwhelming as on the fact that True Strike is an extremely poor cantrip. As discussed in many places, the main problem is the action ...
0
votes
1
answer
754
views
Drop an Item Action [closed]
Interacting with one item is free. Interacting with two items is not. This leads to the odd case that if I have an apple in one hand and a flagon in the other I can drop either but not both.
...
3
votes
1
answer
1k
views
How do you balance an NPC ally with regards to the DMG combat balancing?
My players want an NPC to fight alongside them. They don't like it when he is "cut out" of the fight and they don't want it to feel like he isn't being helpful at all since he's proven to be ...
58
votes
3
answers
7k
views
Do 10 second turns/60 second rounds make spellcasters horrible?
My DM insists on the combat being 10 seconds per turn and the round time to be the sum of all turn times (so a minute for 6 participants, for example). I am aware that this is not how turn/round time ...
20
votes
2
answers
8k
views
Is the earth elemental's Earth Glide trait as potentially game-breaking as I think it is?
I'm DMing a campaign themed around monsters based on the elements, so making use of the Elementals naturally came to mind.
Taking a look at the Earth Elemental, it strikes me that there is some very ...
3
votes
3
answers
662
views
How do I design balanced encounters when one PC vastly out-performs the rest of the party?
I'm having some serious balancing issues with my current campaign. Mostly due to the Barbarian. My entire party consists of the Barbarian, a Bard, and a Druid, all recently turned lvl 6. So one ...
4
votes
2
answers
6k
views
How might this undead player character type unbalance combat?
In a recent session, a player character in my game died. Due to events involved in the player's backstory and their attachment to the character, I offered to have the character rise from death as ...
2
votes
1
answer
1k
views
How to design a boss fight for a large group without tons of minions?
My players next session will fight against a dragon opponent. The thing I am concerned is having the players gang up on the boss.
I don't desire to flood in tons of minions, the ideal fight would be ...
21
votes
9
answers
11k
views
How can I balance encounters with a party consisting of a sorcerer, monk, rogue, and fighter?
Made a rookie mistake of letting my players (who have never played DnD) choose what class to play without discussing with me or each other, and we ended up with no healer. We've already played quite a ...
16
votes
6
answers
25k
views
Drawing and sheathing weapons as one item interaction
In PHB, page 190, it explains about the free item interaction:
You can also interact with one object or feature of the environment for free, during either your move or your action. For example, you ...
4
votes
2
answers
17k
views
Does a Ranger with dual daggers and Two-Weapon Fighting make four attacks at full strength plus Hunter's Mark at level 5? [duplicate]
We have a Ranger who has taken Two-Weapon Fighting and wields dual daggers. He is saying that this allows him to attack with both weapons as part of his Attack action. He says that each of those ...