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The spell description of wall of force is silent on the question of whether spell effects can pass through the wall. The semi-relevant part of the description states:

Nothing can physically pass through the wall. It is immune to all damage and can't be dispelled by dispel magic. A disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall.

How are folks ruling on the question of spells passing through the wall (in both directions)? If the answer is that spells cannot pass through the wall, do you rule that it also blocks line of effect (so that you can't target a spell on the other side)?

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Mike Mearls’ unofficial ruling is that Wall of Force does block spells, including lines of effect

Quoting Mike Mearls on Twitter:

Aug 28Jim Miller ‏@pokereleran@mikemearls Is there a line of effect in D&D and does Wall of Force block it?

Mike Mearls – ‏@mikemearls@pokereleran in general, a barrier that stops physical objects stops spells

Rulings from developers on Twitter are in no way considered official rulings, but this is still a ruling from someone who knows the game supremely well.

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    \$\begingroup\$ Does "stops spells" apply only to spells that must pass through (like ray of frost) and not to spells that can be targeted on the other side of the wall (like sleet storm)? \$\endgroup\$ Commented Apr 18, 2015 at 21:27
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    \$\begingroup\$ @PurpleVermont it would be both. you need a "clear path" to the origin point of the spell \$\endgroup\$
    – wax eagle
    Commented Apr 19, 2015 at 1:49
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    \$\begingroup\$ I couldn't believe the logic therein, so I checked out the citation linked, and Mearls had a followup to his quoted response, Sep 30:‏ "would block physical effect of spell but not mess with targeting that needs sight #wotcstaff" \$\endgroup\$
    – pulverize
    Commented Mar 29, 2017 at 0:10
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    \$\begingroup\$ Jeremy Crawford talked at length about spell targeting in a WotC podcast on Jan 19, if you'd like far superior evidence to support this answer. \$\endgroup\$ Commented Mar 29, 2017 at 17:51
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    \$\begingroup\$ -1 I know you mention this in your answer, but I find that an answer based only on a developer is a poor answer in general. And when the developer isn't even the one able to make official rulings even less so. So I find this answer does not really help clarify the issue at all. If you actually reference the text and provide some evidence there for this viewpoint then it would be much improved. \$\endgroup\$ Commented Sep 26, 2018 at 18:07
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A wall of force blocks magic by granting total cover.

Although this is an old question, I discovered a relevant ruling while researching another question, and would like to add it here for completeness.

D&D 5e designer Jeremy Crawford, in an unofficial ruling, confirms in a tweet that wall of force provides total cover:

Q: could a wizard make a sphere around a creature using wall of force and then chill touch to damage them through the wall?

Crawford: Unless a spell says otherwise, you can't target someone behind total cover (PH, 204)

Also here, in specific reference to wall of force:

Q: Wall of Force is invisible...so it doesn't provide cover does it?

Crawford: Cover is a physical obstruction, not necessarily a visual one.

The reason wall of force blocks spells is that it, as an obstacle, it provides total cover to anyone fully behind it as per PHB p.196:

A target has total cover if it is completely concealed by an obstacle.

Crawford's unofficial ruling confirms that "concealed" here is a synonym for "covered", not "invisible" as it meant in earlier editions of the game. And, as per PHB p.204, this prevents a caster from targeting you:

To target something, you must have a clear path to it, so it can't be behind total cover.

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    \$\begingroup\$ There are a lot of cases that "total cover" doesn't handle. What about misty stepping in or out? What about line 0f effect, so that you might target a fireball inside? \$\endgroup\$ Commented Sep 24, 2018 at 16:52
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    \$\begingroup\$ Misty step is a teleport, which is covered by Does the Wall of Force spell block teleportation? The cover rules already handle the case of area-of-effect effects and total cover ("some spells can reach such a target by including it in an area of effect"). \$\endgroup\$ Commented Sep 24, 2018 at 18:02
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    \$\begingroup\$ @PurpleVermont Misty Step is also a self targeting spell. See the podcast on Jan 19, 2017 for how targeting is supposed to work from JC. And QuadWiz you could add that to your list of evidence. \$\endgroup\$
    – Slagmoth
    Commented Sep 24, 2018 at 19:23
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    \$\begingroup\$ @PurpleVermont Wouldn't any space beyond the wall of force all be considered behind "Total Cover", meaning you can't target the square due to cover rules? Fireball also has a physical projection (the flame streak), which couldn't pass through the wall. \$\endgroup\$ Commented Sep 25, 2018 at 2:25
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    \$\begingroup\$ Note: Crawford's tweets are no longer official. \$\endgroup\$
    – V2Blast
    Commented Jun 25, 2019 at 8:43
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Nothing being able to pass through the wall makes it count as total cover, and that makes targets on the other side of it invalid spell targets. From "Targets" in the PHB's Spellcasting chapter, page 204:

To target something, you must have a clear path to it, so it can't be behind total cover.

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    \$\begingroup\$ "Total cover" in 5e is determined by line of sight, so how does an invisible wall block that? \$\endgroup\$
    – Shalvenay
    Commented Apr 18, 2015 at 3:23
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    \$\begingroup\$ @Shalvenay All degrees of cover are about blocking… except for the wording of total cover. Except that they are introduced as three degrees of the same thing, so it's pretty clear that total cover is about being totally blocked, visibility through an exceptional invisible blocking cover notwithstanding. Otherwise, you could shoot arrows with impunity through a glass wall three feet thick; reductio ad absurdum then supports the simpler, saner, and more consistent "three degrees" reading. \$\endgroup\$ Commented Apr 18, 2015 at 3:30
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    \$\begingroup\$ total cover applies only to targeting; you can shoot arrows at a target on the other side of the glass wall three feet thick, but of course they'll never make it there. \$\endgroup\$
    – Shalvenay
    Commented Apr 18, 2015 at 3:42
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    \$\begingroup\$ can we agree that the 5e PHB made a lousy decision when it comes to choosing "concealed" in the definition of total cover? \$\endgroup\$
    – Shalvenay
    Commented Apr 18, 2015 at 3:54
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    \$\begingroup\$ This is why 5e is written with smart human interpretation in mind, not for smart human interpreters mistakenly assuming it's written for dumb computers. \$\endgroup\$ Commented Apr 18, 2015 at 7:02
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There are three potential interpretations in play here:

  • One interpretation is that visual concealment is necessary for total cover, leaving targets on the other side of a wall of force, or a mundane transparency such as a floor-to-ceiling windowpane for that matter, fully targetable by spells and spell effects, or even mundane attacks (albeit with no guarantee of success).
  • Another interpretation is that even a transparent surface grants total cover, as it is a physical obstacle, albeit one unable to actually conceal a target.
  • The middle-of-the-road path is that spells can be targeted based on line of sight (including through magical and mundane transparent walls and surfaces).
    • Spell effects with physical components (fireballs, rays and such) behave like mundane projectiles and cannot pass through a transparent surface of any sort as a result, or are restricted in how they can pass through them.
    • Spells whose effects are immaterial (such as a mind-altering dominate spell) can freely traverse something transparent.

The applicable RAW is as follows (PHB p. 204):

A Clear Path To the Target

To target something, you must have a clear path to it, so it can't be behind total cover.

and (under Areas of Effect)

A spell's effect expands in straight lines from the point of origin. If no unblocked straight line extends from the point of origin to a location within the area of effect, that location isn't included in the spell's area. To block one of these imaginary lines, an obstruction must provide total cover, as explained in chapter 9.

Going to p. 196 of Chapter 9 of the PHB where total cover is defined:

A target with total cover can't be targeted directly by an attack or a spell, although some spells can reach such a target by including it in an area of effect. A target has total cover if it is completely concealed by an obstacle.

Wall of force (p. 285) does not grant any concealment:

An invisible wall of force springs into existence at a point you choose within range. ...

However, since it is a barrier:

Nothing can physically pass through the wall.

it clearly meets the definition of obstacle, leading us off the end of the RAW, and into RAI territory.

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    \$\begingroup\$ It is possible to have total cover but no concealment. For example, being in the middle of a gelatinous cube. \$\endgroup\$ Commented Apr 18, 2015 at 10:55
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    \$\begingroup\$ @GreenstoneWalker Even more simply, and less gross and painful, behind a wall with a closed window in it. \$\endgroup\$
    – Slagmoth
    Commented Sep 24, 2018 at 19:39
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Spells may or may not be cast through a Wall of Force. It depends on the spell.

A spell effect that physically must travel from the caster to the target cannot be targeted at something on the other side of a Wall of Force.

"A Clear Path to the Target. To target something, you must have a clear path to it, so it can't be behind total cover."

Since the Wall of Force is an obstacle that provides cover for physical elements as per its description "Nothing can physically pass through the wall", it is a physical obstruction, as Jeremy Crawford and Mike Mearls have addressed in their tweets, spell effects that must physically travel from the caster to a target cannot target something behind a Wall of Force. Examples: a Firebolt Cantrip, Magic Missile spell, Scorching Ray spell, Lightning Bolt spell.

A spell that its effect starts at a point you can see within range can be cast on the other side of a Wall of Force.

The rules of targeting for not being able to place an area of effect have two additional requirements that have not been taken into account in previous answers at the time of my answer:

"A Clear Path to the Target. To target something, you must have a clear path to it, so it can't be behind total cover. If you place an area of effect at a point that you can't see and an obstruction, such as a wall, is between you and that point, the point of origin comes into being on the near side of that obstruction."

For you to not being able to place an area of effect on a point that you indicate:

  1. You should not be able to see the point you want the origin to be ("a point you can't see"), and

  2. "an obstruction, such as a wall, is between you and that point"

These two have to be met in order for you to not be able to place a point of origin in a place that you want due to the "and" operator in the rule "a point that you can't see and an obstruction, such as a wall, is between you and that point.

In the case of a Wall of Force, as per the spell description, it is invisible ("An invisible⁠ wall of force springs into existence..."), so you can see through it. Since you can see through it, if a point of origin you indicate for a spell lies on the other side of a Wall of Force from where you are casting the spell, you can see that point. As you can see that point, the first requirement for not being able to target a selected point of origin is not met.

The Wall of Force is indeed a physical obstruction between you, the caster, and the point of origin you select (as discussed before), and that would meet the second requirement of an obstruction being between you and the point you select.

Since both requirements must be met for you to not be able to cast a spell at a point of origin you select (hence the "and" operator), and in this case one of them is not met ("a point that you can't see"), your point of origin for a spell that requires a point you select within range can be on the other side of a Wall of Force from where you are casting the spell. The Wall of Force will not block the casting of such spells at a point of origin on the other side of it. For example, a Fireball or a Fire Storm spell. This analysis would also apply to casting such a spell through a crystal window.

An area of effect from a spell that its point of origin is on one side of a Wall of Force may or may not affect a target on the other side of the Wall of Force

If a spell description says that its area of effect spreads around corners, and the area of effect can spread around the Wall of Force from the point of origin on one side of the Wall of Force and can reach the target on the other side, the target suffers the spell's effects, otherwise, it doesn't. For example, a target inside a spheric Wall of Force will not suffer the effects from a Fireball cast outside the sphere. Also, targets outside of a spheric Wall of Force will not suffer the effects of a Fireball cast inside the sphere. But if the target is 5' behind one of the 10' x 10' panels of a Wall of Force that spreads 100' long and a Fireball is cast with a point of origin 5' from the other side of the Wall of Force, that target will suffer the effects of such Fireball.

If the Wall of Force blocks the spreading of a physical area of effect, such as a cone whose effect does not spread around corners, the target behind the Wall of Force does not suffer the effects of the spell. For example, a Cone of Cold spell when the Wall of Force covers the whole cone cross-section.

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  • \$\begingroup\$ Hi Akamon, and welcome to the site! Check out our tour to see how we work here, and feel free to join us in Role-playing Games Chat when you have 15+ reputation. I hope you enjoy your stay. \$\endgroup\$ Commented May 24, 2021 at 9:25
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    \$\begingroup\$ I completely agree with your reasoning here, but think you may have made a mistake with fireball. Although the fireball AoE does begin at a point within range, first "A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame." Assuming that what is blossoming is fire, the wall would block that initial streak from your finger to the point in range. \$\endgroup\$
    – Kirt
    Commented Sep 12, 2021 at 1:26
  • \$\begingroup\$ Hi Kirt. Thanks for your comment. Addressing your assumption, the phrase "A bright streak flashes..." means, as per the Merriam-Webster dictionary definition for streak "A bright narrow band of light flashes...". Since it is light and not fire, the bright narrow band of light that flashes from your pointing finger to a point you choose within range passes through the Wall of Force as the Wall of Force is invisible and light passes through it (hence you can see the other side). \$\endgroup\$
    – Akamon
    Commented Sep 13, 2021 at 6:36
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    \$\begingroup\$ Fireball is a poor example of a spell, as it does indeed fire a streak from your finger to its destination, in prior editions of D&D this was a small bead that upon arriving to its destination exploded into a fireball, this would most likely still be the case in 5E as well. Something like Conjure elemental might be a better example. \$\endgroup\$
    – Sandwich
    Commented Sep 16, 2021 at 18:22
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The wall of force has a number of different configurations. Some of them may block line of sight but at least one does not.

The spell's description says that the wall can be "free floating or resting on a solid surface."

It also states that it can be formed into a "hemispherical dome."

Assuming that one wants to be able to cast spells on a target trapped inside a wall of force then by RAW the wall can be formed as a hemisphere suspended in mid-air roughly six inches off the ground, which should be sufficient to both trap most targets inside but yet give the caster sufficient line of sight to affect the target inside.

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    \$\begingroup\$ Hemispheres aren't domes. Domes are open on the bottom; hemispheres are not. \$\endgroup\$
    – RonLugge
    Commented Jun 28, 2018 at 3:27
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I believe the ruling about targeting makes it pretty clear after further review:

A Clear Path to the Target

To target something, you must have a clear path to it, so it can't be behind total cover.

This is the rule. You must have a clear path. A wall of force is clear, but it is not a clear path.

If you place an area of effect at a point that you can't see and an obstruction, such as a wall, is between you and that point, the point of origin comes into being on the near side of that obstruction.

This If statement clarifies a specific example and what happens in that example - using it to derive the rule is a mistake. It is saying that if you target something you cannot see (which many spells do not require you to see your target, simply to pick a point), and then it turns out there is also not a clear path to that target, then the effect appears on the near side of the (presumably unseen) obstruction to the path.

The If statement is merely a ruling of where to place the effect if both those cases are true, it does not say that both cases must be true to block targeting.

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A wall of force can only be destroyed by a disintegrate spell and it extends to the ethereal plane. An exception to this rule is a spell where you target a place/something you can see with finger of death or a similar spell:

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.

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    \$\begingroup\$ That is not what the spell says: "A disintegrate spell destroys the wall instantly". Disintegrate can destroy the wall but it never says it penetrates the wall such that you could target something inside of WoF while it was still active. That is what the question is asking about. Also, I'm not sure what the ethereal plane has to do with anything honestly. \$\endgroup\$ Commented Sep 26, 2018 at 15:58
  • \$\begingroup\$ I'm sorry for the miscommunication and if a spell was to be cast on the ethereal plane it could go through the space where the wall would be unless the wall was in the ethereal plane. \$\endgroup\$ Commented Sep 26, 2018 at 16:25
  • \$\begingroup\$ Actually, what I am saying is that disintegration cannot pass through the wall regardless of the plane it's on. It can destroy it, but it can't pass through the wall without destroying it and hit something else. \$\endgroup\$ Commented Sep 26, 2018 at 16:28
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    \$\begingroup\$ I don't think Finger of Death can pass through Wall of Force. The spell's description starts "You send"... meaning the negative energy has to travel from you to the target that you can see. Just because you can see something doesn't mean you can hit it (see above about glass windows or gelatinous cubes). \$\endgroup\$
    – TylerH
    Commented Sep 26, 2018 at 16:42
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    \$\begingroup\$ @Demonshpawner: That is actually not true. Read the other answers above yours. Every spell is by default blocked by WoF because WoF provides cover and you cannot target anything behind full cover. There are a few who can avoid it, but they have to specifically say so. \$\endgroup\$ Commented Sep 26, 2018 at 16:54

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