![Keepers of the Stones II is a mod created as a continuation of the original version of the Keepers of the Stones mod. It adds 48 new elemental stones that can be used to improve the character's skills and powers.](https://cdn.statically.io/img/mcreator.net/sites/default/files/styles/modification_slider_pi/public/2024-05/16x9.png?itok=Bt7Wqvfk)
Keepers of the Stones II is a mod created as a continuation of the original version of the Keepers of the Stones mod. It adds 48 new elemental stones that can be used to improve the character's skills and powers.
Keepers of the Stones II, a sequel to the original mod, introduces 48 new elemental stones to enhance character abilities. This version enhances combat mechanics, offering diverse features and powers. Players can utilize stones for defense, healing, and time manipulation, expanding strategic options. The ability to combine elements allows for unique customization. Furthermore, improvements to leveling and crafting systems in Keepers of the Stones II elevate the overall gameplay experience, adding depth and excitement.
The mod requires GeckoLib to work: https://modrinth.com/mod/geckolib
The official Discord of the studio: https://discord.gg/NcpHjKktTd
What's new in Keepers of the Stones II version 1.0.0.31?
- Content from Energium Extra mod has been moved to Keepers of the Stones II
- Updated the mechanics of the technobarrier
- The Sand Master's burial ability has been changed
- Slightly increased repulsion by the air flow
- [API] Colorful Powers API has been updated to version 9
- [API] Added support for custom boosters for stones
- [API] Added garter for client side activation stone for add-ons
- [Bugfix] Fixed a crash caused by using abilities on projectiles
- [Bugfix] Fixed a bug that caused the energium core to not drop out of the golem
- [Bugfix] Fixed a bug where the player could use abilities in spectator mode
- [Bugfix] Fixed a bug that caused the first air ability to not push players away
- [Bugfix] Fixed a bug that caused the third earth ability to not work
- [Bugfix] Fixed a bug that caused sand to be duplicated when using the burial ability on a sand master
- [Bugfix] Fixed a bug that caused the black hole to attract all entities including projectiles, etc.
beautiful mod, my friend.