A related post: To place copies of a planar convex region such that number of 'contacts' among them is maximized
Basic question: Given two convex polygonal regions P and Q, to arrange the max possible number of copies of Q around a single P unit with all the Q's touching the central P with no two regions overlapping. Can an algorithm be found to solve any P and Q? The case of P and Q being the same could be interesting in itself.
Remarks: If one can think of the rotating calipers method as a polygon rolling on its edge along a plane, the present question seems like two gear wheels P and Q rotating while staying in contact.
A couple of variants:
For a fixed convex P (say, a square) and a number n, to construct a convex Q with least number of sides such that n (but no more) copies of Q can be put around a central P and touching it. Will an equilateral triangle of suitable side suffice for any P and n?
Given a number n (say 11), to find a convex P such that n (and no more) copies of P can be arranged around a central P and touching it. Guess: a suitable isosceles triangle might work for any n.
Note: The question has a natural analog in 3D. Further possibilities include insisting that the contacts between polygons be at exactly one point.