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I recently came across the map which had an enchanted Blaze Rod and Book. I've searched the forums, and nothing seems to clarify this. How can one enchant an un-enchantable item, e.g. Blaze Rod, Cyan Dye, Paper, etc. Is there a way to do this without mods?

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    What specific enchantments did they have, or were they just glowing like an enchanted item?
    – gnovice
    Commented Mar 23, 2012 at 20:58
  • SPC might help... I've used it to get enchantments higher than the theoretical highest (I've used tools with Fortune X before (don't do this: If you hit gravel with it, you will crash your game)). I've never tried enchanting unenchantable items... (time for science!)
    – Unionhawk
    Commented Mar 27, 2012 at 12:11
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    Possible duplicate of How do I give players already enchanted Tools/Armour/Weapons
    – pppery
    Commented Oct 27, 2021 at 15:16
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    @pppery This question predates that other question by more than 2 years. This question already has a large number of upvotes and has multiple highly upvoted answers. Shouldn't the dupe closure be the other way around? Commented Oct 28, 2021 at 1:02
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    @pppery This older question doesn't seem to be a duplicate of that newer one. This one's more specific. Related meta post: Is a question a duplicate just because it asks for something that can be part of another question's answer? Also, the meta post, On ending Chronological Oppression… states that an earlier question can only be closed as a dupe of a newer one if the new question (and/or its answers) is objectively better than the earlier question. I don't think that's the case here. Commented Oct 29, 2021 at 4:50

9 Answers 9

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You can enchant an item that is normally not enchantable with a couple of methods. One way is to use an anvil and an enchanted book in creative mode. In creative mode, the game ignores the normal rules of what can and cannot be enchanted.

You can also do it using commands with NBT data embedded within it. The format for the /give command is as follows:

/give [player] [item] [quantity] [data value] [NBT tags]

For this, we're interested in the [NBT tags] part. The format for the enchantment tag is {ench:[{id:x1,lvl:y1},{id:x2,lvl:y2},...]}. So the full command for just giving a player an enchanted item would be as follows:

/give [player] [item] [quantity] [data value (normally 0)] {ench:[{id:x1,lvl:y1},{id:x2,lvl:y2},...]}

Check out this post on the Minecraft Forums for more details about using NBT data in commands.

For example, if I wanted to give myself (or the player) a stick with Sharpness V and Silk Touch I, I'd use the following command:

/give @p stick 1 0 {ench:[{id:16,lvl:5},{id:33,lvl:1}]}

You can do this for any item, any enchantment, and any value of level.

Also, a note: using the /enchant command does not work. The /enchant command respects all normal enchantment rules, regardless of the gamemode of the player. Even though you can make an Efficiency V stick with an anvil in creative mode, you cannot do it using the /enchant command.

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I addition to James' answer, you may also want to look at those two videos that explain the process:

and

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    Welcome to Gaming! Whilst this may theoretically answer the question, it would be preferable to quote the essential parts of the videos here.
    – Jupotter
    Commented Mar 26, 2012 at 6:07
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    if you are in creative you can enhant EVERYTHING with an anvil and enchanted books :D Commented Jan 24, 2013 at 17:46
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To enchant enter this command

/enchant add [enchantmant] [Level]

Example:

/enchant add fire_aspect 10

That command will enchant the item that you are holding to set mobs on fire

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    It won't work unless it's an item you would regularly be able to enchant. You can only put Fire Aspect on swords with the /enchant command.
    – Timtech
    Commented Nov 2, 2013 at 23:36
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They are generally using editing tools, like MCEdit, to create the worlds and add into them the items that you are mentioning. Like the Super Hostile maps that you can get (I believe its Enchanted Caves that has a collection of ever more powerfully enchanted signs that are really very handy weapons in that map :))

I have yet, however, to see a command in SPC that would allow you to put an enchantment on an non-enchantable item. I am sure someone will correct me if I am wrong on this aspect :))

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  • So can you add enchanted non-enchantable items into the world via MCEDit?
    – childe
    Commented Mar 27, 2012 at 18:49
  • There are quite a few editing tools that will allow you to achieve this. MCEdit is one of the more popular world editors. The videos posted by @rexp use Single Player Commands (a Minecraft mod) in order to do it it seems. Minecraft is a very very modifiable sandbox :)
    – James
    Commented Mar 27, 2012 at 19:41
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It was most likely tims the enchanter (a plugin) which makes it possible to enchant anything like the blaze rod and book. with it you can enchant a sword with all enchantments in-game like protection to level 127 etc. (127 is the highest level).

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Combine it with an enchanted book with an anvil.

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    This is incorrect. You cannot enchant a Paper item in this way.
    – Schism
    Commented Jun 23, 2013 at 15:47
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    In creative you can.
    – Timtech
    Commented Nov 2, 2013 at 23:37
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With the new Enchanted books in snapshot 12w49a made it possible to enchant anything. Just go into creative mode, take an enchanted book (Or enchant a book to get it), place it in an anvil together with the item and bam!

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On a previous version of Old Minecraft (Xbox edition, might only be the 360) you could enchant anything with anything! Feathers with feather falling, tnt with looting, gold blocks with unbreaking! The list goes on. Sadly blocks that were enchanted did not shimmer when placed :( Oh, and the devs fixed that in another update, much to my dismay (RIP Feather enchanted feather falling)

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    – Community Bot
    Commented Dec 7, 2021 at 5:16
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NBTedit, singleplayercommands(e.g. /enchant add 21 4),MCedit

I have a tutorial on NBTedit here:

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    Can you add an explanation to this in case the video ever disappears.
    – ChrisF
    Commented Jan 19, 2013 at 23:50
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    Just like it did...
    – Karlyr
    Commented Nov 10, 2016 at 18:01

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