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In Juno: New Origins (formerly SimpleRockets 2), when writing a Vizzy script to control my plane or rocket, how do I get access to the currently locked heading vector (i.e., the vector toward which the autopilot is trying to aim)? There are three commands that can be used to alter the heading (by locking the pitch in degrees, heading in degrees, or the whole heading vector), but I can't find any way to get the heading that was set by the user.

Note that I'm quite open to using Funk to get this info, but looking at the recommended documentation, I don't see that input.

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