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Krythic
  • Member for 9 years, 4 months
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Converting Hours and Minutes to Radians
@DMGregory I've already confirmed that it works with radians and not degrees. My code is currently working, but it only works if I convert the degrees to radians. Not sure if the documentation is wrong or what.
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Unity create Animated Tilemap?
This doesn't appear to be true anymore.
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Unity Snap to grid not exact
@DMGregory Nope.
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Unity Snap to grid not exact
I just figured out that if I align something to the grid. Using the align to buttons. It snaps correctly to the grid and then can be translated correctly. I have no idea why clicking the align buttons are required though. Thankfully, I can just snap to vertex after this to make things go a lot quicker.
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Unity Snap to grid not exact
It seems like the Unity Grid is just really inconsistent.
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How is this lantern glow effect achieved?
@Fattie I have my own game engine. imgur.com/a/3M8yBFp The two brush volumes to the right are animated, and yes that's minecraft textures for debugging. I already have billboarding systems and stuff, so I already know how to do everything required for this lighting. I don't believe in paying royalities. Also what you linked appears to be for a bloom shader, which has nothing to do with this. I have a bloom shader in my engine already, and it's nothing like this.
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