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4
questions
0
votes
1
answer
71
views
text - part of the sprite or dynamically generated
I am trying to reproduce the same stamping tool as the one we found in the video game "Papers, Please".
In my case I want my users to be able to modify the text they are going to stamp. I ...
2
votes
1
answer
569
views
Alternative Font loaders in Monogame Framework
While working on projects of mine, I have been finding that it is a huge pain to switch operating systems just to create a simple spritefont when using Monogame. I saw that the Nuclex Framework can ...
0
votes
0
answers
2k
views
How do I open/edit a *.xnb file in XNA Game Studio 4.0?
I've downloaded a *.xnb font sprite, but I don't know how to open/edit it. I installed XNA Frameword 4.0 in VS 2010.
Thanks for your help!
2
votes
1
answer
975
views
DX9 sprite / font draw depth order
I need the ability to order the drawing of sprites and fonts. Some sprites need to be drawn behind and some in front of text. My problem is that my sprites and fonts use separate Begin() End() calls ...