Quest Adventure
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Quest Adventure | |
---|---|
Publisher(s) | Hewson Consultants |
Designer(s) | Kim Topley[1] |
Platform(s) | ZX Spectrum |
Release | 1983 |
Genre(s) | Adventure |
Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.[1]
Gameplay[edit]
Quest Adventure is a game in which the player must locate a map and an ancient scroll.[2]
Reception[edit]
Daniel T Canavan reviewed Quest for Imagine magazine, and stated that "To anyone who enjoys a good adventure, Ouest is highly recommended."[2]
Hewson expected players to be able to solve this game within six months, but 15-year old gamer Frazer Hubbard and his cousin solved Quest Adventure in only six weeks.[3] Hubbard soon joined Crash's team of young reviewers for adventure games, and also helped launch an Adventurer's Help Line.[4]
Reviews[edit]
References[edit]
- ^ a b "Quest Adventure". Spectrum Computing.
- ^ a b Canavan, Daniel T (October 1984). "Game Reviews". Imagine (review) (19). TSR Hobbies (UK), Ltd.: 22.
- ^ Teenager completed program in record time
- ^ Adventure Wizard in Help Line
- ^ "Crash Magazine Issue 01". February 1984.
- ^ "Games Computing".
- ^ "Home Computing Weekly Magazine Issue 038".
- ^ "Sinclair User Magazine Issue 020". November 1983.