Wir freuen uns sehr über die Teilnahme von Vizekanzler und Bundesminister für Wirtschaft und Klimaschutz Robert Habeck an der gamescom! (Please see the English text below) Wenn am 21. August das weltgrößte Games-Event in Köln offiziell seine Tore öffnet, wird der für Games zuständige Minister abermals vor Ort sein. Bereits im vergangenen Jahr nahm Robert Habeck an der Eröffnung teil und ließ sich am Folgetag bei einem Rundgang über die gamescom die aktuellen Entwicklungen und Trends der Games-Branche zeigen. English version: We're thrilled to announce that Vice Chancellor and Federal Minister for Economic Affairs and Climate Action Robert Habeck will be joining us at gamescom once again! On 21 August, when the world's largest gaming event officially opens its doors in Cologne, Germany, the Minister for Games will be there to support and celebrate our dynamic industry. Last year, Robert Habeck attended the opening and toured the event, immersing himself in the latest developments and trends in the gaming sector. We're delighted to welcome him back and look forward to showcasing how our industry continues to innovate and grow. Koelnmesse GmbH Bundesministerium für Wirtschaft und Klimaschutz #gamesom #gamescom2024 #gamesindustry #gamingindustry
game – Verband der deutschen Games-Branche e.V.
Computerspiele
Berlin, Berlin 8.136 Follower:innen
We are the association of the German games industry. It is our mission to make Germany the best games location.
Info
game – the German Games Industry Association With games, we enrich the lives of all people. Together we are making Germany the heart of gaming worldwide. We are the association of the German games industry. Our members represent the entire video game ecosystem, from development studios and publishers to esports event organisers, educational institutions and other related entities. We are co-organisers of gamescom, the world’s biggest event for video games. We are a shareholder in the Entertainment Software Self-Regulation Body (USK), the Foundation for Digital Games Culture, the esports player foundation, devcom and the collecting society VHG, as well as co-host of the German Computer Game Awards. Serving as a central point of contact for media, as well as political and social institutions, we provide comprehensive expertise in areas including market development, game culture and media literacy, and address any inquiries or concerns. https://twitter.com/game_verband https://www.facebook.com/game.verband/
- Website
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https://www.game.de/
Externer Link zu game – Verband der deutschen Games-Branche e.V.
- Branche
- Computerspiele
- Größe
- 11–50 Beschäftigte
- Hauptsitz
- Berlin, Berlin
- Art
- Nonprofit
- Gegründet
- 2018
- Spezialgebiete
- Computer- und Videospiele, gamescom, Deutscher Computerspielpreis, PR, PA, Marketing, Marktforschung, Public Events, Serious Games Conference, Forum APITs (Applied Interactive Technologies), eSports, Serious Games und Video Games
Orte
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Primär
Friedrichstraße 165
Berlin, Berlin 10117, DE
Beschäftigte von game – Verband der deutschen Games-Branche e.V.
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Lars Janssen
⛵ CEO at DECK 13 | 🤝 Chairman at game - Association of the German Games Industry | ✨ Former VP at PLAION | 🚀 Empathetic Leadership & Change…
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Johanna Janiszewski
Founder and CEO of Tiny Crocodile Studios
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Julia Pfiffer
CEO / astragon Entertainment GmbH
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Philipp Senkbeil
Leiter der Geschäftsstelle @ game Verband
Updates
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𝐇𝐞𝐫𝐞 𝐢𝐬 𝐲𝐨𝐮𝐫 𝐥𝐚𝐬𝐭 𝐜𝐡𝐚𝐧𝐜𝐞 𝐭𝐨 𝐣𝐨𝐢𝐧 𝐭𝐡𝐞 𝐠𝐚𝐦𝐞𝐬𝐜𝐨𝐦 𝐢𝐧𝐯𝐞𝐬𝐭 𝐜𝐢𝐫𝐜𝐥𝐞 𝟐𝟎𝟐𝟒! 📅🚨 Are you an investor seeking the next big thing in gaming or a gaming studio looking for that perfect funding opportunity? The gamescom invest circle 2024 is where you need to be! This exclusive event is designed to bridge the gap between investment needs and available resources within the gaming industry. Whether you're a seasoned investor or a pioneering gaming studio, the gamescom invest circle offers unmatched opportunities for collaboration, innovation, and growth. What to exxpect: 🎮 Captivating pitches from innovative gaming studios. 🎮 Insightful and inspiring keynote speeches. 🎮 Unlimited networking opportunities amidst the world's largest gaming event & much more Apply here for the gamescon invest circle: https://lnkd.in/dxjVdP2b ❗ 𝐏𝐢𝐭𝐜𝐡 𝐭𝐫𝐚𝐢𝐧𝐢𝐧𝐠 𝐟𝐨𝐫 𝐠𝐚𝐦𝐢𝐧𝐠 𝐬𝐭𝐮𝐝𝐢𝐨𝐬 🕹 In preparation for the event, a special pitch training will be provided by the Federal Ministry of Economics and Climate Protection (Bundesministerium für Wirtschaft und Klimaschutz). This training aims to equip participating studios with essential skills and strategies for effective pitching. The goal is to help studios confidently and clearly communicate their vision, strengths, and potential to investors. 45 selected studios will have the opportunity to participate in an interactive group workshop and receive comprehensive one-on-one coaching to refine and perfect their pitch. This training is free and open to studios even if they are not participating in the gamescom invest circle. Please use the following form to register: https://lnkd.in/dn2cvWWt ⏰ Deadline Alert! Today is the last day to secure your spot❗ Don’t miss your chance to be part of shaping the future of gaming. The gamescom invest circle is presented by gamescom and PIRATEx and supported by KölnBusiness Wirtschaftsförderung. #gamescom #gamescom2024 #networking #gamesindustry #gamingindustry #pitch Koelnmesse GmbH
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Team bonding on the Spree! 🌊 🛥 This Monday, our game crew took a refreshing boat trip across the Spree River in Berlin. It was a perfect opportunity to unwind and get to know some of our new co-workers before we sail back into the busy gamescom phase. Special shoutout to Vanessa and Martin, who couldn't be in the picture, but were with us in spirit!
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A triumphant debut for gamescom latam! 🎉 The first edition of gamescom latam in São Paulo was an incredible success! Over 100,000 visitors from 74 countries attended from June 26 to 30, with tickets for the weekend completely sold out. 🎮 Not only did the gaming community embrace the event, but it also served as a critical business hub, with over 1,900 professionals from 66 countries and more than 1,000 companies forging new business relationships and investments. 💼 This year's great success of gamescom latam is the impressive first step towards becoming one of the major global events in the games industry. It was exciting for fans and fruitful for international trade visitors, companies, and partners. Thanks to the entire teams of all partners who did a great job for this first edition. 👏 Looking ahead to 2025 🚀 Next year, gamescom latam has even bigger plans! From April 30th to May 4th, 2025, gamescom latam will be hosted at the new venue, Anhembi Convention Center, for a larger and more impressive event. The games industry in Latin America continues to grow and thrive, and gamescom latam will play an important role in this growth. #gamescomlatam #gamesindustry #gamingindustry #gamingcommunity #Brazil #latam Lars Janssen Felix Falk Stefan Heikhaus Christoph Werner Beni Piatetzky Pierre Mantovani
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We are delighted to congratulate Games & XR Mitteldeutschland e.V. on 5 successful years! 🥳 A heartfelt thank you for your dedication and relentless effort in advancing the games industry in the region. We are very much looking forward to seeing you at the first joint booth at gamescom! Games & XR Mitteldeutschland plays a crucial role in shaping the structure of Central Germany through networking and educational initiatives. Their mission is to enhance the economic and cultural significance of games and virtual technologies, fostering societal understanding and economic potential. In the picture you can see: 🎮 André Neumann, Mayor of Altenburg, Thuringia, representing the upcoming Yosephinum gaming experience 🎮 Felix Falk, Managing Director of game 🎮 Thomas Kralinski, State Secretary at the Saxony Ministry of Economy, Labour, and Transport 🎮 Eric Patzschke, Teamlead Digital Economy AFW City of Leipzig 🎮 Nadja F., Chairwoman of the Board of Games & XR Mitteldeutschland 🎮 Friedrich Lüder, Chairman of the Board of Games & XR Mitteldeutschland 🎮 Prof. Binh Minh Herbst, from A.MUSE – Interactive Design Studio - in Halle, Saxony-Anhalt. #gamesindustry #gamingindustry #games #XR
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Games for Change Festival 2024: A Catalyst for Global Change 🎮🌐 Last week, the 2024 Games for Change Festival took place in New York City, and we were honored to be part of the Video Games Europe delegation for this extraordinary event. Inspired by the UN’s Sustainable Development Goals, this year's festival focused on "The 2030 Marker: A Catalyst for Global Change." It was a phenomenal experience where global voices united to showcase how games and XR technologies can drive community engagement, social change, and innovation in sustainability, accessibility, health, and education. Our very own Velyana Richter represented game as part of the Video Games Europe delegation, alongside esteemed European colleagues Alberto Simonetti (IIDEA), Andreea Medvedovici Per (European Games Developer Federation (EGDF) & Romanian Game Developers Association), and Dominika Urbańska-Galanciak (SPiDOR). A heartfelt thank you to Tatiana Skliarenko, Manager of International Programmes, and Tania Hack, Senior Director of International Programs, for your fantastic support during the festival and to Susanna Pollack, President at Games for Change and Arana Shapiro, CPO for being our hosts. Your efforts made the experience smooth and enriching for Velyana and the entire delegation. Your commitment to fostering international collaboration is much appreciated. ❤ The Games for Change Festival highlighted the important role our industry can play in addressing global challenges. During the two days of the festival, the delegation experienced exciting talks, fireside chats, took part in speed-networking sessions and met many inspiring people from the industry, science, education and non-profit organisations, all working towards the goal of showing the outstanding potential of games and how they can change the world. In the two days leading up to the festival, the VGE delegation visited the Quest To Learn NYC, which uses innovative educational methods through games, took a trip to the United Nations headquarters to learn more about their Sustainable Development Goals, and a visit to the NYU Create Lab to attend a presentation on the new research project RITEC (by UNICEF), which focuses on how video games can promote children's well-being. Thank you to everyone who made this event so memorable. We look forward to continuing these important discussions and contributing to a sustainable and inclusive future through games. 🎮💚 #GamesForChange #G4C2024 #G4C #gamesindustry #gamingindustry #sustainability #gamification
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𝐓𝐡𝐞𝐬𝐞 𝐚𝐫𝐞 𝐭𝐡𝐞 𝐦𝐨𝐬𝐭 𝐩𝐨𝐩𝐮𝐥𝐚𝐫 𝐠𝐚𝐦𝐢𝐧𝐠 𝐩𝐥𝐚𝐭𝐟𝐨𝐫𝐦𝐬 𝐢𝐧 𝐆𝐞𝐫𝐦𝐚𝐧𝐲 🎮🕹 Smartphones continue to reign supreme as the most popular platform for video games in Germany! 📱🎮 In 2023, an impressive 22.7 million Germans played games on their phones, holding steady from 2022's 22.8 million. Key insights from our latest report, based on data from Consumer Panel Services GfK: 📱 Mobile gaming: 24.6 million people play on smartphones, tablets, or both, with tablets attracting 10 million players despite a slight decline. 💻 PC gaming: For the first time since 2019, PC gaming saw a resurgence, growing by 600,000 players to 13.5 million. 🎮 Console gaming: Consoles remain the second most popular platform with 18.7 million players, showing a slight decrease after years of growth. 🔄 Multi-Platform play: A significant 18.3 million gamers enjoy gaming across multiple platforms. Felix Falk, Managing Director of game, notes: “The types of platforms video game players use are as diverse as the games they play and the community they are part of. Smartphones, as a particularly accessible platform, remain as popular as ever, and interest in PCs is growing again, as well. But the majority of players no longer limit themselves to a single platform, and the lines between the individual platforms are increasingly blurred. This development is evident in trends like cross-platform play, which is extremely common these days, as well as the consistent growth in cloud gaming services that make it possible to play PC and console games on mobile devices.” #gamesindustry #gamingindustry #mobilegaming #pcgaming #gaming GfK - An NIQ Company
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𝐂𝐨𝐧𝐠𝐫𝐚𝐭𝐮𝐥𝐚𝐭𝐢𝐨𝐧𝐬 𝐭𝐨 Koelnmesse GmbH 𝐨𝐧 𝐭𝐡𝐞𝐢𝐫 𝟏𝟎𝟎𝐭𝐡 𝐚𝐧𝐧𝐢𝐯𝐞𝐫𝐬𝐚𝐫𝐲! 🎉 We would like to congratulate you on this remarkable milestone. Our long-standing and successful collaboration, especially regarding gamescom, is invaluable to us. Together, we have transformed gamescom into the world's largest gaming event. We look forward to achieving great things together in the future and further advancing the games industry. Here’s to the next 100 years! German version: Herzlichen Glückwunsch an die Koelnmesse zu ihrem 100-jährigen Jubiläum! 🎉 Wir möchten euch zu diesem beeindruckenden Meilenstein gratulieren. Unsere langjährige und erfolgreiche Zusammenarbeit, insbesondere im Rahmen der gamescom, ist für uns von unschätzbarem Wert. Gemeinsam haben wir die gamescom zum größten Games-Event der Welt gemacht. Wir freuen uns darauf, auch in Zukunft gemeinsam Großartiges zu erreichen und die Games-Branche weiter voranzubringen. Auf die nächsten 100 Jahre! #gamescom #gamescom2024 gamescom latam gamescom asia Lars Janssen Felix Falk Stefan Heikhaus 🔜 gamescom latam devcom Gerald Böse Oliver Frese Christoph Werner Tim Endres Cornelia Koehler Franz Peter Mann Marvin Grollius Stadt Köln
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The Games for Change Festival has started today 🎉 Inspired by the UN’s Sustainable Development Goals, the 2024 Games for Change Festival will highlight "The 2030 Marker: A Catalyst for Global Change." This event will unite voices from around the world to demonstrate how games and XR technologies foster community engagement, drive social change, and showcase innovation in sustainability, accessibility, health, education, and other key areas. Representing game Velyana Richter joins the Video Games Europe delegation together with Alberto Simonetti, Andreea Medvedovici Per & Dominika Urbańska-Galanciak. We are excited to be part of the festival! #G4C #G4C2024 #gamesindustry #gamingindustry
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We are super excited about the start of gamescom latam! This is going to be awesome! 🤩 Lars Janssen, Felix Falk & Stefan Heikhaus 🔜 gamescom latam from our game team will be on site in São Paulo. Come by and say hi 👋 Which one of you are we going to meet there?
gamescom latam kicks off with their countdown show tonight! You can expect new content from some of the main companies in the gaming world, such as Bandai Namco, Krafton, Ubisoft, Atari and others. 👉 The livestream can be found on YouTube: https://lnkd.in/eg4aAgdj Koelnmesse GmbH game – Verband der deutschen Games-Branche e.V. #gamescom #gamingindustry #gamesindustry