All Questions
9
questions
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37
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3D engine projection distortions
I'm trying to write my own 3D engine using Python and Pygame.
I have successfully implemented rotation and projection matrices to display 3D models. However I am so far unable to implement translation ...
4
votes
1
answer
1k
views
How to derive Field of View (FOV) angles from a 2D projection
I'm looking for some guidance.
I'm not sure if this is possible, and I'm not sure where to start.
I need to measure the FOV angles of a first-person, 3D game using only gameplay screenshots.
I'm bound ...
-1
votes
1
answer
171
views
Why we calculate z buffer value from plane equation $AX+BY+CZ+D=0$?
Suppose in perspective projection $(x, y, z)$ coordinate projects to point $(x_p, y_p, z_{vp})$ in projection plane $AX+BY+CZ+D=0$ where projection plane kept at $z_{vp}$ position. And the plane $AX+...
0
votes
1
answer
340
views
Perspective transformation is perspective projection? [duplicate]
I know that (
Reference )in transformation source and destination has same coordinates dimensions. But in projection destination coordinate system has fewer dimensions than the source coordinate ...
1
vote
5
answers
2k
views
Existence of vanishing point
Consider the following example of perspective projection: I have one railway track with two parallel lines meeting at the point $X$ at infinity which is the theoretical approach. This X is called the ...
1
vote
2
answers
309
views
Difference between perspective and parallel projection [closed]
We know that in orthographic Projection Projectors (projection vectors) are perpendicular to the projection plane.
And in Perspective Projection Object positions are transformed to the view plane ...
0
votes
1
answer
345
views
How does 3D graphic software adjust for distortion inherent in perspective projection?
As this question and its answers point out, projecting a sphere on a flat picture plane, with perspective projection, may result in a ellipse, not a circle, and my understanding is that the only way a ...
0
votes
1
answer
120
views
Keep constant number of visible circles in 3D animation
I have created a 3D animation with a perspective projection of white circles moving randomly in a fake 3D space projected on a 2D computer screen (GIF 1).
Since I need to keep the same number of ...
14
votes
1
answer
27k
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What's the difference between orthographic and perspective projection?
I have been studying computer graphics, from the book Fundamentals of Computer Graphic (but the third edition), and I lastly read about projections. Though, I didn't exactly understand what's the ...