Suppose in perspective projection $(x, y, z)$ coordinate projects to point $(x_p, y_p, z_{vp})$ in projection plane $AX+BY+CZ+D=0$ where projection plane kept at $z_{vp}$ position. And the plane $AX+BY+CZ+D=0$ is satisfied by every point $(x_p, y_p, z_{vp})$ and in whole projection plane $z_{vp}$ is constant.
Also we know that Z value(Z buffer value) for an object doesn't come from the z-value $z_{vp}$ of the projection plane.
But in many websites I seen Z value(Z buffer value) is calculating by the plane equation $AX+BY+CZ+D=0$ of the point (x, y, z) which is the point of space point not the projection plane point. My question is why can we calculate Z value(Z buffer value) from the plane equation $AX+BY+CZ+D=0$ of the space point $(x, y, z)$ because $AX+BY+CZ+D=0$ is only satisfied by the point $(x_p, y_p, z_{vp})?$