Skip to main content

All Questions

Tagged with
1 vote
1 answer
77 views

Subdivision scheme where the faces and edges have weights (not necessarily scalar weights)

Subdivision schemes work by considering the vertices and their connectivity information to calculate averaging weights. However, other than specifying which vertices are connected, and perhaps which ...
Makogan's user avatar
  • 1,736
0 votes
2 answers
117 views

Rounding a 3D corner with Subdivisions

Following the instructions from this post on Stack Overflow, I have been able to find points A, B, and C from points V1, V2, and V3 and a radius value (code below). I would like to be able to find a ...
Dr. Pontchartrain's user avatar
3 votes
1 answer
219 views

How do people come up with subdivision schemes?

Be it chaikin subdivision, loop subdivision, catmull-clark subdivision... How do people come up with the coefficients for an arbitrary subdivision scheme?
Makogan's user avatar
  • 1,736
3 votes
1 answer
555 views

How to smooth out a voxel grid?

So I am facing the following issue. Say I have a minecraft like mesh (i.e I have a bunch of cubes on top of one another). I wish to smooth out this mesh in such a way that only the regions where ...
Makogan's user avatar
  • 1,736
7 votes
1 answer
884 views

Visualizing the Lane-Riesenfeld Algorithm

Ok so, I keep reading papers about this and non of them have pictures. The lane Riesenfeld algorithm provides a way to subdivide set of points with B-spline conversion. The quesiton is simple HOW? If ...
Makogan's user avatar
  • 1,736
5 votes
0 answers
338 views

An introduction to Lane-Riesenfeld algorithms [closed]

I am looking for a good introduction to Lane-Riesenfeld algorithms, which are a family of subdivision methods for generating uniform B-splines. Any suggestions? Note. This is a copy of the question I ...
user12344567's user avatar