Kobbelt et al. published a paper some 20 years ago where they specified how solving Poisson equations on the positions of a mesh lead to removing noise. This can be used for reconstructing mesh topology on holes, smooth out noisy meshes, mesh joints...
I am trying to do something similar, but in my case the meshes are piecewise smooth:
What can I do at the corners so that they better reflect the geometry of the edges?
For the record what I am doing is splititng the mesh into fixed and mobile vertices, computing a cotan laplacian matrix and then solving for $Lx=0$ where x are the interleaved coordinates of the mobile vertices.