Questions tagged [game]
For questions requesting reviews of game development code.
10
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A chess engine in Java: generating white pawn moves - take II
Intro
This post continues the A chess engine in Java: generating white pawn moves.
I was advised to choose between efficiency and type safety. Since this is my first attempt at a chess engine, I have ...
8
votes
4
answers
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A chess engine in Java: generating white pawn moves
(This post has now a continuation.)
I decided to embark on implementing my own chess engine. The first (and perhaps most demanding) part of that endeavour is generating child states out of a given ...
2
votes
0
answers
23
views
Tic Tac Toe CLI in Clojure
I wrote a command line tic tac toe game in Clojure. I've broken this post into three sections: Feedback Requests, Gameplay, and Code
Feedback Requests
I'm looking for feedback on:
How "idiomatic&...
3
votes
2
answers
117
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"Element Fusion" game where 2048 meets Chemistry
I've developed "Element Fusion," a PyGame-based game inspired by 2048 but using chemical elements. I'm seeking feedback on:
Gameplay mechanics
Code structure and efficiency
PyGame ...
1
vote
0
answers
50
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Principal Variation Search (PVS) for playing Connect Four in Java
This time, I have an implementation of PVS (Principal Variation Search) algorithm for playing the game of Connect Four.
The repository holding the above .java file ...
3
votes
2
answers
117
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First tic tac toe game. want to see if valid or needs improvement
Just finished my first java class that taught me all the way up to oop and abstract classes. Decided to start some projects over the summer. Started with tic tac toe since it sounded fairly easy to do....
2
votes
3
answers
71
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Dice evaluation in a Yahtzee-type game
I just started using Godot, and I am attempting to build a Yahtzee-type game on my own. I created a function to evaluate the dice/roll and have it working correctly, I believe. I was hoping to get ...
5
votes
2
answers
390
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Family, felon & fuzz River Crossing challenge
I first saw this challenge when a user posted it to SO about two years ago without a shred of code.
The post's plea, "How do I get started?" meant the user's post didn't survive long on that ...
4
votes
1
answer
87
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Multithreaded Alpha-beta pruning for playing Connect Four in Java
Intro
(The entire repository is in GitHub.)
This time, I have parallelized the famous Alpha-beta pruning algorithm. The idea is that the parallel algorithm descends in a game tree (at least) 2 levels ...
4
votes
3
answers
270
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Connect4.java - The Connect Four game against an Alpha-beta pruning -based AI bot
I have this GitHub repository. It implements the command-line version of the Connect Four game. The AI bot is implemented via Alpha-beta pruning.
Code
...