All Questions
3
questions
9
votes
2
answers
4k
views
Calculating the fastest strategy in OGame
For a game I am playing, OGame, I am trying to calculate the fastest strategy to reach a certain state in the game, relevant parts of the game for this question are:
You can build different types of ...
4
votes
3
answers
273
views
Connect4.java - The Connect Four game against an Alpha-beta pruning -based AI bot
I have this GitHub repository. It implements the command-line version of the Connect Four game. The AI bot is implemented via Alpha-beta pruning.
Code
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1
vote
0
answers
52
views
Principal Variation Search (PVS) for playing Connect Four in Java
This time, I have an implementation of PVS (Principal Variation Search) algorithm for playing the game of Connect Four.
The repository holding the above .java file ...