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14 votes
2 answers
442 views

Counting people inside the house game

This program animates people going inside and outside of a house, the user has to keep a running sum in their head and must give the answer at the end. The speed of people, the number of maximum ...
Caridorc's user avatar
  • 27.5k
14 votes
1 answer
11k views

Space Shooter made using Pygame

This is my first game made using Pygame of about 550 lines of code. Advice and suggestions are more than welcome. ...
Tasdik Rahman's user avatar
13 votes
1 answer
6k views

Self-playing Tetris game

I have an extremely simple self-playing Tetris game which I coded up and I am looking to see how it could be improved. It would also be a learning curve for me to see how those much better than I am ...
cobie's user avatar
  • 447
12 votes
2 answers
347 views

Using the mouse to avoid asteroids and black holes

I have finished my first project for Python. I would be very grateful if you could check it and give me some feedback. Just simple game with possibility of replay. There are probably lots of mistakes ...
Maciejjy's user avatar
  • 123
12 votes
2 answers
1k views

Space shooter game using pygame

I have made a space shooter game in pygame with over 800 lines of code (including blank lines). The aim of the game is to kill all of the ships in the game. You start with a small spaceship and one ...
coder's user avatar
  • 121
12 votes
1 answer
3k views

Pong game in Pygame

This is my first time trying OOP and I definitely made many stylistic mistakes. Please tell me how I should improve. Controls: w and s for player 1 ↑ and ↓ for player 2 The player with higher score ...
kittah's user avatar
  • 121
11 votes
2 answers
601 views

SimCity clone performance

I am working on a SimCity clone, and I am noticing a drop in frame rate as I add more objects to my map, now this is expected, but, when I fill the whole screen, the game maintains about 300 FPS. ...
Sam Tubb's user avatar
  • 539
11 votes
3 answers
1k views

Bunny and Badgers: A tower defense game

I made a tower-defense game in Python with Pygame called "Bunny and Badgers". You're a bunny and must kill the badgers before they come into the castles. You can use W, A, S, D and the arrow ...
wb9688's user avatar
  • 251
9 votes
1 answer
4k views

Pong with Pygame

Just looking for some pointers on how I could improve the code. This is my first game ever and python is my first language so it's bit messy but I'll be happy to explain stuff if needed. I'm kinda ...
bzrr's user avatar
  • 209
9 votes
1 answer
443 views

Block_breaker clone in pygame with simple edge detection

I tried to make this clone of brick_breaker on my own in one day. The source code and assets . However I have some concerns about the code so far: It uses simple edge detection code (as if ball goes ...
piyush_dev's user avatar
9 votes
1 answer
2k views

Pygame version of my 3D Tic Tac Toe/Connect 4

I posted a question a while back asking for some feedback on the code of a game I made (it was limited to typing the input and drawing the output in ASCII). Now I've got it linked up with pygamef. ...
Peter's user avatar
  • 1,125
8 votes
1 answer
2k views

Tetris clone written in Python/Pygame

Tetromino class: ...
A_User's user avatar
  • 231
7 votes
2 answers
3k views

Simple PyGame Connect 4

I've made a simple connect 4 game using PyGame. I'm new to python and haven't completely perfected this. I know it's inefficient but I can't tell exactly HOW to fix it? Could someone help me out? ...
Moleman's user avatar
  • 71
7 votes
1 answer
17k views

Snake game made in Python

I made a snake game with /some/ code from thenewboston's tutorials when I had just started Python. I think it wasn't a good idea to start game development right away since I didn't even know if what I ...
Vicente Bermúdez's user avatar
7 votes
1 answer
3k views

Builder - A 2D Minecraft clone

I was poking around on my Raspberry Pi that I hadn't turned on or used in a while, and I stumbled upon this Python script that I wrote ~1.5 years ago, and I was intrigued. Essentially, it's a 2D ...
Ethan Bierlein's user avatar

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