Unanswered Questions
5,082 questions with no upvoted or accepted answers
17
votes
0
answers
2k
views
Per-Vertex lighting in GLSL?
How can I achieve per-vertex lighting (like in single/multi-texture shading) in GLSL with all of the other GLSL features (like buffer shadows, texture layers, etc.)? Bonus points if it can be done in ...
8
votes
0
answers
303
views
how to write a custom projection type?
Is it possible to create a lens shader with EEVEE/Cycles ?
I'd like to have the control over the camera position and the ray direction per sample. This allows to simulate various conventional lens ...
8
votes
0
answers
367
views
Blender on Windows is skipping python script. (brenda on windows)
We've been using Brenda for quite some time now for rendering architectural stills. Since our editing stations are doing nothing at night, I started making a desktop app that allows you to pick jobs ...
8
votes
0
answers
2k
views
Antialiasing textures in cycles (Blender 2.77 and higher)
I would like to get an answer to a frustrating question.
https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/Cycles
In this link is "Anti-Aliasing is now enabled for baking. (c359343)"
...
7
votes
1
answer
244
views
Is there any way to turn coordinates into curve?
I recorded fly camera movement, so I got keyframes with coordinates.
Is there any way to turn the camera coordinates in keyframes into curve?
6
votes
0
answers
21k
views
cycles stuck at loading render kernels
ever sense I have been using the new LTS version or a newer version of blender its not loading the render kernels or sometimes it will but its just painfully slow even with the default cube scene has ...
6
votes
0
answers
2k
views
Is it possible to render Annotations made in View Space?
I have some animated annotations made in the 3D Viewport and I cannot render them with viewport render. It looks like the problem is that they were made in View Space.
Is there any way to have them ...
6
votes
0
answers
1k
views
How to disable env HDR reflection only for one object?
I have scene with 2 objects, 1 light and background HDR.
For object 1 i need light reflection and background reflection.
For object 2 i need only light reflection without background.
Is any simple ...
6
votes
0
answers
4k
views
Convert Animation Nodes to Object and Keyframes
I have This Node Tree in Animation Nodes:
As you can see it creates objects and edit their location.
but When I render, even If I normally bake all the Dynamics, the cache disappears and then it ...
6
votes
0
answers
308
views
File output node and output panel both exporting during animation
I have an animation ready to render but there is a small annoying issue. I currently have a basic file output node to export the raw render and a mist pass and they are both set to export to the ...
5
votes
0
answers
262
views
Blender 2.8 Cycles Projecting world background to an object
How can i project world environment hdri texture to an object,like camera mapping, i know i can use a material that has only shadows for later compositing it,and rendering the world environment alone, ...
5
votes
1
answer
2k
views
2.80 - use Eevee and Cycles together for motion blur issue
I have one question about one problem in my experiment with motion blur in Eevee. I know that in this time is not supported and maybe will be supported in future official release as another primary ...
5
votes
0
answers
577
views
Optical flow generated from cycles render is not proper
Scene generated from Blender, and flow is given. As it can be seen the flow generated is not proper, it is in a zig-zag format.
I see the scene at and above horizon have more zig-zag. Can someone ...
5
votes
0
answers
1k
views
Is there a way to make custom composition guides?
I found this:
https://blenderartists.org/t/custom-composition-guides/597819
but it requires to modify the existing ones in ‘C’.
Second option would be to make some with actual geometry.
You'd think ...
5
votes
1
answer
230
views
Smoke Simulation Vibrating
Last week I started making a volcano that was starting to erupt. I've got some sparks and I made a nice smoke simulation. I clicked Bake All Dynamics and then rendered. The result was a nice volcano ...