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0 votes
0 answers
13 views

My GPU doesn't support any of the 4 options in GPU settings [duplicate]

I am so tired of only using the CPU for my renders because It's a bit slow and also makes me worry pretty much in the process about my CPU surviving it. I checked how I can force Blender to use my GPU....
Buranneg's user avatar
0 votes
0 answers
148 views

Blender 3.4-3.5 running up to 2x slower on Ubuntu 22.04 then on Windows 10

I have purchased a lenovo legion pro with this specs: Intel i7 12700, nVidia 3070, RAM 16gb I have Ubuntu 22.04 and Windows 10 dual boot. In Windows, Blender works great, BMW demo scene, on GPU ...
Bozo's user avatar
  • 1
0 votes
0 answers
59 views

Lights show in Cycles but not in Eevee for Windows laptop

I recently got a Windows HP laptop and am testing Blender on it. I've found that lights for my files don't appear in Eevee but they do appear in Cycles. Even after increasing the brightness for the ...
user148644's user avatar
0 votes
1 answer
1k views

Using two different GPUs for display and rendering

In the GPU Rendering manual https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html it states that when rendering heavy scenes on the GPU it is best to have two different gpus: One ...
Jeppa's user avatar
  • 1
0 votes
2 answers
4k views

Blender crashes entire PC on Cycles rendering - need help diagnosing the problem

I have a MSI i9 PC (32 GB of ram) and a RTX 2080. The computer crashes on any Cycles render but for our purposes here, I'm using the Blend file attached to this ticket. Here's what I've done to ...
user2411015's user avatar
0 votes
1 answer
161 views

My material behaves differently in material preview than in rendered view

I have a material which looks different in material preview than it does in rendered mode or in final cycles output. I'm using cycles for rendered mode. Blender 2.92.0. You can see below that the ...
rothloup's user avatar
  • 413
1 vote
1 answer
418 views

Switching from Mac to PC - Questions regarding GPU-rendering

I just switched from Mac (macOS) to PC (Windows 10). Since Macs can't render with GPU, I'm new to the concept of being able to render with Cycles using a GPU. However, I have a couple of questions: ...
StillerMauritz's user avatar
0 votes
0 answers
43 views

Room with Archmesh

I created a room with archmesh, but when rendering with Cycles it´s dark inside, when rendering with Eevee I can see the outside through the window. How can I fix this?
Marc Siquier Penyafort's user avatar
0 votes
0 answers
558 views

Blender crashes randomly while using - OpenGL issue

I've been experiencing one particular problem for over two years without a solution. When using Blender (even just navigation in GUI), it randomly crashes. When I look to the Events Viewer, I get ...
Pavel Grulich's user avatar
1 vote
1 answer
427 views

Blender version 2.79 and older crashes on startup

Recently Blender version 2.79 and older crashes upon startup in my Windows 10 64-bit computer, and after further inspection, apparently it has something to do with the Cycles renderer. Blender 2.80, ...
Rama Alifiandy's user avatar
0 votes
2 answers
388 views

Blender crashes with GPU installed

On a recently assembled computer, attempting to run the BMW Benchmark using CPU render causes the screen to flickers after a few minutes and blender crashes, while using GPU render works fine. After ...
John's user avatar
  • 3
0 votes
2 answers
310 views

GTX 970 and GTX1080 non-SLI

I'm attempting to run my Windows 10 Pro machine with both my 1080 and 970. As soon as I try to start blender I get the infamous "Error: EXCEPTION_ACCESS_VIOLATION". I've ran Blender with both cards ...
cjibo's user avatar
  • 111
5 votes
1 answer
691 views

Why is my Blender UI glitchy when using rendered preview?

When I enter rendered preview with cycles, the UI keeps turning black. GIF showing the problem. I noticed that the problem isn't occurring when I change the "Window Draw Method" from "Automatic" to "...
J. Larsen's user avatar
2 votes
2 answers
10k views

Why is Blender just using 54% of my CPU when rendering in cycles?

Blender is only utilizing 54% on every core of my CPU (as shown in TaskManager) when rendering in Cycles. How can I make it use 100%? Can this be fixed within Blender or is it more of an OS/hardware-...
Alfons Marklén's user avatar
5 votes
1 answer
1k views

How to bypass OpenGL 1.2 requirement for remote GPU rendering?

Disclaimer: I am aware that this question is very similar to these two and that the answer to my question would probably be applicable to them, too: How to run blender 2.77 on a virtual network ...
Oliver Giesen's user avatar

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