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-5 votes
1 answer
528 views

Imitate 2000s era renders in 3.3+

Is there any way to recreate these kinds of renders? I have been able to only replicate the old Perlin noise with texture paint, sadly. Utilizing the layer weight node for some of the materials. The ...
B33N P0IS0N's user avatar
1 vote
0 answers
356 views

Simulating Shadings Losses for Solar Field, like PVsyst

About Me: I'm an electrical engineer by Profession with some programming experience in Python and applied Machine learning. I am involved in modelling, optimization and data analysis of renewable ...
Jawwad Aga's user avatar
0 votes
1 answer
156 views

How to get matching voronoi texture in 2.8?

I have seen this tutorial and i don't know how to get matching settings in Blender 2.82. Blender 2.82 has different Voronoi Texture node, and I can't follow the instructions. Old (2.7x) Voronoi ...
Alejandro Daniel Torres's user avatar
2 votes
1 answer
197 views

Using the fracture modifier with the principled shader?

My understanding is these 2 features are impossible to install as add-ons. I have the current build of Blender 2.78c with the fracture add-on built in, and the beta 2.785 version of Blender that has ...
lakerice's user avatar
  • 1,687
2 votes
1 answer
182 views

Do I need to recompile blender when changing C++ Shaders for Cycles?

I just needed to know the way of developing native cycles shaders (closures). So, if I change, for example diffuse closure(another implementation of roughness), will I need to recompile Blender from ...
user2439's user avatar
  • 351