All Questions
5
questions
-5
votes
1
answer
528
views
Imitate 2000s era renders in 3.3+
Is there any way to recreate these kinds of renders?
I have been able to only replicate the old Perlin noise with texture paint, sadly. Utilizing the layer weight node for some of the materials.
The ...
1
vote
0
answers
356
views
Simulating Shadings Losses for Solar Field, like PVsyst
About Me:
I'm an electrical engineer by Profession with some programming experience in Python and applied Machine learning. I am involved in modelling, optimization and data analysis of renewable ...
0
votes
1
answer
156
views
How to get matching voronoi texture in 2.8?
I have seen this tutorial and i don't know how to get matching settings in Blender 2.82.
Blender 2.82 has different Voronoi Texture node, and I can't follow the instructions.
Old (2.7x) Voronoi ...
2
votes
1
answer
197
views
Using the fracture modifier with the principled shader?
My understanding is these 2 features are impossible to install as add-ons. I have the current build of Blender 2.78c with the fracture add-on built in, and the beta 2.785 version of Blender that has ...
2
votes
1
answer
182
views
Do I need to recompile blender when changing C++ Shaders for Cycles?
I just needed to know the way of developing native cycles shaders (closures).
So, if I change, for example diffuse closure(another implementation of roughness), will I need to recompile Blender from ...