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3
questions
1
vote
1
answer
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Getting the colour information from texture at ray intersection using BVHTree returns wrong rgb value
I am trying to achieve the effect shown in the following picture in Blender:
That is done in XSI's ICE, which has an inbuilt function for retrieving colour info via raycasting
I came up with the ...
1
vote
1
answer
1k
views
How to update an object after changing its uv coordinates?
I'm creating a node for Sverchok which will apply custom UV map to an object. Pretty simple thing but after applying new UV coordinates to an object object it doesn't update the viewer somehow. ...
1
vote
0
answers
154
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Blender API. Access face coordinates on image texture and UV map
What I have:
Model with texture atlases inside material slots
What I need to do:
Iterate over faces of my mesh (done)
Find what texture atlas (material slot index) face using (done)
Get pixel ...