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2 votes
2 answers
276 views

Set the distance of all selected objects to another object to be the same

I wonder if there is a way to solve this problem. There are several objects whose size and position are identical. And there is a single terrain mesh. I want to position these objects with always the ...
ahmet oru's user avatar
0 votes
1 answer
519 views

How to batch export multiple meshes into separate .ply files?

I have looked into batch exporting scripts and they seem to come in every format except ply. I'm having trouble understanding how to edit the template batch export script blender provides to export ...
Jubel's user avatar
  • 1
1 vote
1 answer
890 views

How to resize an object proportionally via setting edge length?

I'm trying to scale or resize an object to a specific size by picking an edge from that mesh, and then setting that edge to a new measurement, automatically resizing the whole object proportionally. ...
Emet Derek's user avatar
0 votes
0 answers
23 views

line in the center of the head using facebuilder

Hello. I made this head using an addon called Face Builder. Is there any way to get rid of this line appearing above my head?
stone harris's user avatar
0 votes
1 answer
371 views

Removing objects from collection with script works but gives an error

I'm sorry in advance if my script looks really messy and not optimised, it's my first time using python or a dev language for that matters. I've tried to setup a script that, among other things, ...
CédricF's user avatar
0 votes
1 answer
863 views

How to add an Empty to all selected objects? [duplicate]

I have about 30 planes and would like to add an empty to each one of them, is there a way to do it using python instead of having to do it manually?
Farid Abdelnour's user avatar
0 votes
1 answer
188 views

How to connect two vertices of two objects in python

I have two objects where I want to randomly link different vertices. Is there a way to select two vertices and connect them if I know their coordinates?
87danielbradley's user avatar
0 votes
1 answer
1k views

Blender crashed and now when I try to open the file still crash! [duplicate]

I was duplicate a simple mesh with just edges and Blender crashed tried to reopen but recrash, tried to restart computer and still crash and now I have any auto save files showed, also the automatic ...
GGKMNTN's user avatar
  • 91
1 vote
1 answer
48 views

Cannot Create Multiple Copies of Two Objects

I have two large objects on my scene. ...
Sourav's user avatar
  • 241
1 vote
0 answers
119 views

Scripting Scaling based on custom properties

I am having an issue, and according to suggestion in my previous question PREVIOUS POST I am writing it as another question. I have a small project where I have a cylinders with custom properties data ...
JakubPelka's user avatar
2 votes
1 answer
531 views

How to join only two objects to create a new object using Python

I have a total of 7 objects with the 'Cube' as my active object - 'Cube', 'Camera', 'Light', 'A', 'B', 'C', 'D' My main objective is to join A, B, C, D between ...
Sourav's user avatar
  • 241
1 vote
1 answer
1k views

Able to change dimensions, but not scale

I am new to scripting in Blender and I have a set of commands that work to create my object when pasted into the command line, but not when run as a script. The first major issue I've run into is that ...
aspringer207's user avatar
0 votes
0 answers
95 views

Create a mesh around a group of animated empties?

I have a project with a bunch of animated empty objects in the form of a human body. I want to create a mesh around these so that there will be a generic human form animated. Is there any quick way to ...
Jackie 's user avatar
3 votes
2 answers
3k views

Place objects on mesh using snap with Python script

I'd like to place objects on a mesh using snap with a python script in Blender 2.79, preferably on places where the gradient (steepness) of the mesh (terrain) is not too steep. From the snap ...
a-doering's user avatar
3 votes
1 answer
5k views

How to merge all vertices by distance and remove all inner faces?

I have a bunch of 3D objects adjacent one to another (they all have a coincident face). I want to merge them all without having inner faces. I can achieve this by doing the following: Object Mode an ...
alBarras's user avatar

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