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Questions tagged [rigging]

Rigging is the process used in computer animation, particularly in the animation of characters, to efficiently mimic real world skeletal systems for animation purposes. Use this tag for questions about armatures and rigging questions/issues.

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Combining hand animation with a bezier circle walk cycle problems

I have been at this for over 24 hours but I cannot for the life of me work it out. I have an animated character (attached) that walks out from behind something, I've got it set and ready to start ...
Oscar Burr's user avatar
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Hair particle is weird with rig. Not attached

Initially, I added hair particle on my model, groomed it and all. Then I made my armature and rigged my mesh. I know the armature should be the first in the modifiers and I placed it there. But the ...
dollychaerry's user avatar
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I’m attempting to rig a wheel chair model. But I’m having issues with making the front wheels fuction as in when rotating to reverse & back to forward

The two front wheels are Childs of empties that are circles around the center of each wheel (x rotation). Each of the empties, are Childs of circle empties that are flat (z rotation), which are ...
Champagne And Romaine's user avatar
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How edit rig bones after skinning?

During the posing phase, I noticed that the rig bones at the thumb are out of place. Checked the metarig, everything is in the right place and so are the axes. I re-generated the rig and the result is ...
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How do I stop mmd tools from merging objects upon export?

I have a FNaF OC that I am trying to get to mmd. I have everything rigged properly (For blender, I guess), and everything moves as it should while still in blender. When I import the exported PMX back ...
EuphoriaBird's user avatar
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Problem with rigify and full armature in Blender file

When rigging my character, the bones are able to move the mesh, but the generated rig cant move it. I'm not sure what's causing the problem here as all my normals are facing the correct way, and the ...
Bella Berte's user avatar
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How do I make the mouth stick to the face properly? [closed]

How do I make the mouth stick to the face properly? I am creating an animation for a high school project using toon shading and I am trying to figure out how to make the mouth stick to the head so ...
hyuwee's user avatar
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1 answer
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Mesh "glitches" at moments when moving rig

I have this tongue mesh that has certain spots when moving the root bone where it sort of glitches or messes up the mesh and I can't figure out why. As you can see in the video link below, certain ...
Ethan's user avatar
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1 answer
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Batch renaming bones - without number sequence at the end

I need assistance. I am trying to batch rename the bones but its not working as intended. When I batch rename the bones from e.g. DEF_CHEST.L to ORG_CHEST.L, they are all replaced with numbers at the ...
Raphael Mokora's user avatar
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why my ball rig file not show in viewport after linked or append it?

As a beginner in blender, I downloaded a ball rig file to practice ball movement and bouncing. However, I am unable to linked or append it to the blender viewport. I am seeking guidance to solve this ...
Asma Khan's user avatar
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1 answer
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Rigging issue, novice

I've been getting this error: "Bone Heat Weighting: failed to find solution for one or more bones", with no answers working from previous threads. I'm receiving this while trying to weight ...
john treble's user avatar
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1 answer
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How do I rig a mesh without faces?

I have recently made a geometry group that assembles a wireframe mesh by placing cylinders on the edges of a mesh and spheres on the vertices. For one of these wireframes I wanted to rig it to an ...
Brigham Peterson's user avatar
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Own character animation not working Mixamo

I m new to character animation, I m exploring blender rigging to do the animation on my character. While uploading it to mixamo this is the result. I m not able to proceed. Can someone help?
Murugaperumal.k's user avatar
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How to move bones from one armature to another?

Situation: I have a bending armature on a piece of sheet metal, named left bend (Red circle in screenshot), in object mode I duplicated and mirrored the armature and renamed the duplicate armature ...
persyst's user avatar
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Combining Animations

I need some help with Blender. I'm trying to animate a robot for my master's thesis, but when I combine the armatures (I downloaded the movements from Mixamo), the robot always briefly spreads its ...
juicyjinx's user avatar

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