All Questions
Tagged with logic-bricks camera
10
questions
0
votes
1
answer
106
views
How to use camera to control direction while moving?
I have a current setup whereby the camera can pan 360 around the character when stationary, but how can I make it so that forward movement snaps towards the direction of the camera? I.e. you can use ...
0
votes
1
answer
174
views
Camera doesnt follow ball in tube (Blender Game Engine)
I'm trying to make a game where a ball rolls in a tube and hits several obstacles that triggers sounds.
I vertex-parented my camera to the ball (so it doesnt spin as the ball does)
I have several ...
0
votes
2
answers
123
views
multiple cameras for simple RPG game
I am developing a simple rpg steampunk game. Can anyone tell me how do I make, with logic bricks, a simple key (for example C) switch to a second camera view? I have 2 cameras placed in different ...
2
votes
2
answers
844
views
Have object rotate when player does
I'm still trying to get the fundamentals of the blender game engine down, but for now I have this:
The camera's position is controlled with W ...
1
vote
1
answer
133
views
How do I make my camera in my main scene move using buttons in an overlay UI scene?
My logic bricks for the camera in the main scene are set up as follows:
And the logic bricks for the buttons in the interface are:
I'm not sure what is wrong with these, but this wont move the ...
2
votes
1
answer
225
views
How can I achieve this "security camera" effect?
I want to create the following effect:
When a keyboard control is pressed the main camera will be switched to another camera that already exists in the scene. At that time till the camera is switched ...
1
vote
1
answer
294
views
Textures go missing when I set new scene
I have a game menu scene, and when I press start I set the new scene to be the main scene.
Problem is, most textures disappear leaving a light purple color behind them (not the default one for ...
0
votes
1
answer
59
views
Object appears in camera? [duplicate]
How can I investigate if an object appears through a camera in BGE?
Ray sensor does not suit me cause it is one line, while I am searching for the whole screen.
0
votes
1
answer
390
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Error in script for the BGE
AttributeError: KX_GameObject.worldLinearVelocity is missing a physics controller
This module stops running when it meets the "cam.worldLinearVelocity" command keys. It used to run before I parent ...
0
votes
1
answer
1k
views
For a Third Person game, how would I go about making the character's arm follow the camera?
So I'm making a third person game, and I want to have the right hand follow the camera when aiming. How could I make this happen? Any suggestions are appreciated, thanks.
Edit: Okay, I'll be more ...