All Questions
9
questions
1
vote
0
answers
96
views
Converting particles (Render Type: Group) to objects is not working as expected
I have a Particle System with hundreds of particles. Their Render Type is set to Group. I want to convert such particles to separate objects.
I tried "Make Duplicated Real" and clicking "Convert" in ...
0
votes
1
answer
2k
views
How to ungroup a group instance
I've created a group consisting of a few objects, then created a few instances of that group. I now want to "ungroup" one of the instances, de-linking all of that instance's objects from the parent ...
0
votes
1
answer
231
views
Move group instances together after rotation
I am trying to model a tripod. The idea was to model just one leg, making it a group, and then create two group instances of the leg, rotate them +-120 degrees (to face each other) and voila.
The ...
0
votes
0
answers
418
views
How to apply physics on instances of group?
I have a group of multiple objects. I make a couple of instances via Shift + A and shift them along Z. Then I try to drop them ...
1
vote
0
answers
437
views
How to: Group instances on Hair Particle system to shear and rotate
How to make a particle System to instanciates objects and make them rotate on the z axis as well as bend in reaction to force fields like wind.
Using the "Render/Group" option in the PS properties, I ...
0
votes
2
answers
333
views
Place random object from group
I'm working on a scene with a lot of container ships, where the ship is always the same, but i'd like to have a different arrangement of containers on the ships.
I've modelled the ship and a ...
1
vote
0
answers
133
views
Group instance: move source group
I've created a group then group instance and moved the parent. The result is that instances move in very strange way, like theyre movement s summing with parent or something...
What is happening? I ...
1
vote
2
answers
673
views
Why are instances of duplicated groups linked
I'm a bit of a newb, so please bear with me.
I have a number of objects (chairs) that are parented to another object (table). I have created a group of these objects and have many instances of this ...
6
votes
2
answers
356
views
How do I switch low with highpoly models?
I've heard this trick at the conference, but I can't remember it nor find the video.
I have 300 instances of the same linked group in a scene and I want to use a low poly version for the camera work. ...