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0 votes
0 answers
67 views

Is there any way to get blender control rig in unreal engine.?

I need to use control rig for a model that was created in blender and rigged with bones and control rigs. I need the same control rig instead of creating it from scratch in unreal. Is it possible to ...
Amaljith. Kt's user avatar
0 votes
1 answer
2k views

Is there a way to bake a Child Of constraint with proper subframe interpolation?

I'm exporting animations from Blender into Unreal, this requires them to be baked. I have a set-up with a separate custom bone for the sword that has a Child Of constraint to the hand. Everything ...
TECHNOBOG's user avatar
1 vote
0 answers
104 views

Spline IK gets disabled on random frames (new depsgraph) / bone drivers get updated too late

I’m trying to get my Spline IK working. It’s behaving the way I want to, except for random frames where it looks like the Spline IK doesn’t get applied to the bone chain and the bones go back to their ...
Kati Knitt's user avatar