All Questions
11
questions
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Exporting a rig to unreal, one of the bones is excluded or not there? it is greyed out when I open it in Unreal
Exporting a rig to unreal, one of the bones is excluded or not there? it is greyed out when I open it in Unreal
I'm not sure what exactly is happening when it gets to Unreal, any advice or solutions ...
0
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0
answers
215
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Exporting FBX mesh with armature and pose
I am fairly new to the use of rigging in Blender. I created this small robot to which I applied a pose and armature, however when exporting to FBX something seems to happen to the proportions (the end ...
0
votes
1
answer
363
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Export Bendy bone squishy deformation?
I read that bendy bones cant be exported to other software, in my case Unity 3D. So people say you have to convert bendy bones to regular bones, then export it. Although i'm wondering if the "...
4
votes
1
answer
2k
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Exporting armature without adding leaf bones - bone size change
When I export an armature from blender (FBX) the bones at the end of each 'chain' are exported with a minimal length, in blender the length is fine, but in UE/Cascadeur the bones are small. why is ...
0
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0
answers
980
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Export multiple armatures to fbx
I'm pretty new in blender and I have this issue.
I've to export a book from blender to UE4, this book has 2 separate meshes (one for the cover and one for pages) and, each one, has it own skeleton. ...
1
vote
0
answers
574
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How to export a mesh with skeleton as FBX for UE4?
i would like to export this mesh as an FBX file.
So far i'm able to export the static mesh but without the skeleton.
It looks like there are many "lines" but only 8-9 bones for the wheels. This ...
1
vote
0
answers
383
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How to export duplicate bone instances as an FBX?
I'm trying to get this model I'm working on to export properly into Unity with no luck. Everything is exporting properly except the actual bones of the model, which aren't exporting at all (I have '...
0
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1
answer
1k
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Question on Rigging and Bone roll
So, I've done a lot of searching and I've found a number of questions and posts dancing around this topic, but nothing that gives me a sure answer. I'm going to ask the question again with a little ...
1
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0
answers
608
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bones not importing in to unreal engine properly
Im trying to import/export my model into Unreal 4, but when it imports some bones collapse back into the spine bones. Has anyone experienced this problem and does anyone know how to fix it?
I've ...
1
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0
answers
580
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Baking pose in Blender
I have exported a model from DAZ, and I am fighting with the export options.
I would like to bring in the bones.
When I import my fbx file, it looks like this in Blender:
When I click the "Pose" ...
1
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0
answers
2k
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Altered bone structure & missing bone after FBX export
After exporting my rigged mesh as FBX, the bone structure changes:
Most of the info is in the image above.
I had problems with retargeted animation on upper part of this character in Unreal Engine 4....